#include "InMgr.h" #include "MidiIn.h" #include "EngineMgr.h" #include "../Misc/Master.h" #include "../Misc/Part.h" #include "../Misc/MiddleWare.h" #include #include using namespace std; extern MiddleWare *middleware; ostream &operator<<(ostream &out, const MidiEvent &ev) { switch(ev.type) { case M_NOTE: out << "MidiNote: note(" << ev.num << ")\n" << " channel(" << ev.channel << ")\n" << " velocity(" << ev.value << ")"; break; case M_CONTROLLER: out << "MidiCtl: controller(" << ev.num << ")\n" << " channel(" << ev.channel << ")\n" << " value(" << ev.value << ")"; break; case M_PGMCHANGE: out << "PgmChange: program(" << ev.num << ")\n" << " channel(" << ev.channel << ")"; break; } return out; } MidiEvent::MidiEvent() :channel(0), type(0), num(0), value(0), time(0) {} InMgr &InMgr::getInstance() { static InMgr instance; return instance; } InMgr::InMgr() :queue(100), master(NULL) { current = NULL; work.init(PTHREAD_PROCESS_PRIVATE, 0); } InMgr::~InMgr() { //lets stop the consumer thread } void InMgr::putEvent(MidiEvent ev) { if(queue.push(ev)) //check for error cerr << "ERROR: Midi Ringbuffer is FULL" << endl; else work.post(); } void InMgr::flush(unsigned frameStart, unsigned frameStop) { MidiEvent ev; while(!work.trywait()) { queue.peak(ev); if(ev.time < (int)frameStart || ev.time > (int)frameStop) { //Back out of transaction work.post(); //printf("%d vs [%d..%d]\n",ev.time, frameStart, frameStop); break; } queue.pop(ev); //cout << ev << endl; switch(ev.type) { case M_NOTE: if(ev.value) master->noteOn(ev.channel, ev.num, ev.value); else master->noteOff(ev.channel, ev.num); break; case M_CONTROLLER: if(ev.num == C_bankselectmsb) // Change current bank middleware->spawnMaster()->bToU->write("/bank/msb", "i", ev.value); else if(ev.num == C_bankselectlsb) // Change current bank (LSB) middleware->spawnMaster()->bToU->write("/bank/lsb", "i", ev.value); else master->setController(ev.channel, ev.num, ev.value); break; case M_PGMCHANGE: for(int i=0; i < NUM_MIDI_PARTS; ++i) { //set the program of the parts assigned to the midi channel if(master->part[i]->Prcvchn == ev.channel) { middleware->pendingSetProgram(i, ev.num); } } break; case M_PRESSURE: master->polyphonicAftertouch(ev.channel, ev.num, ev.value); break; } } } bool InMgr::empty(void) const { int semvalue = work.getvalue(); return semvalue <= 0; } bool InMgr::setSource(string name) { MidiIn *src = getIn(name); if(!src) return false; if(current) current->setMidiEn(false); current = src; current->setMidiEn(true); bool success = current->getMidiEn(); //Keep system in a valid state (aka with a running driver) if(!success) (current = getIn("NULL"))->setMidiEn(true); return success; } string InMgr::getSource() const { if(current) return current->name; else return "ERROR"; } MidiIn *InMgr::getIn(string name) { EngineMgr &eng = EngineMgr::getInstance(NULL); return dynamic_cast(eng.getEng(name)); } void InMgr::setMaster(Master *master_) { master = master_; }