/* ZynAddSubFX - a software synthesizer Effect.h - this class is inherited by the all effects(Reverb, Echo, ..) Copyright (C) 2002-2005 Nasca Octavian Paul Author: Nasca Octavian Paul This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. */ #ifndef EFFECT_H #define EFFECT_H #include "../Misc/Util.h" #include "../globals.h" #include "../Params/FilterParams.h" #include "../Misc/Stereo.h" class FilterParams; class Allocator; #ifndef rEffPar #define rEffPar(name, idx, ...) \ {STRINGIFY(name) "::i", rProp(parameter) DOC(__VA_ARGS__), NULL, rEffParCb(idx)} #define rEffParTF(name, idx, ...) \ {STRINGIFY(name) "::T:F", rProp(parameter) DOC(__VA_ARGS__), NULL, rEffParTFCb(idx)} #define rEffParCb(idx) \ [](const char *msg, rtosc::RtData &d) {\ rObject &obj = *(rObject*)d.obj; \ if(rtosc_narguments(msg)) \ obj.changepar(idx, rtosc_argument(msg, 0).i); \ else \ d.reply(d.loc, "i", obj.getpar(idx));} #define rEffParTFCb(idx) \ [](const char *msg, rtosc::RtData &d) {\ rObject &obj = *(rObject*)d.obj; \ if(rtosc_narguments(msg)) \ obj.changepar(idx, rtosc_argument(msg, 0).T*127); \ else \ d.reply(d.loc, obj.getpar(idx)?"T":"F");} #endif struct EffectParams { /** * Effect Parameter Constructor * @param alloc Realtime Memory Allocator * @param insertion_ 1 when it is an insertion Effect * @param efxoutl_ Effect output buffer Left channel * @param efxoutr_ Effect output buffer Right channel * @param filterpars_ pointer to FilterParams array * @param Ppreset_ chosen preset * @return Initialized Effect Parameter object*/ EffectParams(Allocator &alloc_, bool insertion_, float *efxoutl_, float *efxoutr_, unsigned char Ppreset_, unsigned int srate, int bufsize, FilterParams *filterpars_, bool filterprotect=false); Allocator &alloc; bool insertion; float *efxoutl; float *efxoutr; unsigned char Ppreset; unsigned int srate; int bufsize; FilterParams *filterpars; bool filterprotect; }; /**this class is inherited by the all effects(Reverb, Echo, ..)*/ class Effect { public: Effect(EffectParams pars); virtual ~Effect() {} /** * Choose a preset * @param npreset number of chosen preset*/ virtual void setpreset(unsigned char npreset) = 0; /**Change parameter npar to value * @param npar chosen parameter * @param value chosen new value*/ virtual void changepar(int npar, unsigned char value) = 0; /**Get the value of parameter npar * @param npar chosen parameter * @return the value of the parameter in an unsigned char or 0 if it * does not exist*/ virtual unsigned char getpar(int npar) const = 0; /**Output result of effect based on the given buffers * * This method should result in the effect generating its results * and placing them into the efxoutl and efxoutr buffers. * Every Effect should overide this method. * * @param smpsl Input buffer for the Left channel * @param smpsr Input buffer for the Right channel */ void out(float *const smpsl, float *const smpsr); virtual void out(const Stereo &smp) = 0; /**Reset the state of the effect*/ virtual void cleanup(void) {} virtual float getfreqresponse(float freq) { return freq; } unsigned char Ppreset; /**