/* (Auto-generated binary data file). */ #ifndef BINARY_NEKOARTWORK_HPP #define BINARY_NEKOARTWORK_HPP namespace NekoArtwork { extern const char* backgroundData; const unsigned int backgroundDataSize = 206064; const unsigned int backgroundWidth = 636; const unsigned int backgroundHeight = 108; extern const char* claw1Data; const unsigned int claw1DataSize = 4096; const unsigned int claw1Width = 32; const unsigned int claw1Height = 32; extern const char* claw2Data; const unsigned int claw2DataSize = 4096; const unsigned int claw2Width = 32; const unsigned int claw2Height = 32; extern const char* run1Data; const unsigned int run1DataSize = 4096; const unsigned int run1Width = 32; const unsigned int run1Height = 32; extern const char* run2Data; const unsigned int run2DataSize = 4096; const unsigned int run2Width = 32; const unsigned int run2Height = 32; extern const char* run3Data; const unsigned int run3DataSize = 4096; const unsigned int run3Width = 32; const unsigned int run3Height = 32; extern const char* run4Data; const unsigned int run4DataSize = 4096; const unsigned int run4Width = 32; const unsigned int run4Height = 32; extern const char* scratch1Data; const unsigned int scratch1DataSize = 4096; const unsigned int scratch1Width = 32; const unsigned int scratch1Height = 32; extern const char* scratch2Data; const unsigned int scratch2DataSize = 4096; const unsigned int scratch2Width = 32; const unsigned int scratch2Height = 32; extern const char* sitData; const unsigned int sitDataSize = 4096; const unsigned int sitWidth = 32; const unsigned int sitHeight = 32; extern const char* tailData; const unsigned int tailDataSize = 4096; const unsigned int tailWidth = 32; const unsigned int tailHeight = 32; } #endif // BINARY_NEKOARTWORK_HPP