// // detail/null_socket_service.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_DETAIL_NULL_SOCKET_SERVICE_HPP #define ASIO_DETAIL_NULL_SOCKET_SERVICE_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/config.hpp" #if defined(ASIO_WINDOWS_RUNTIME) #include "asio/buffer.hpp" #include "asio/error.hpp" #include "asio/execution_context.hpp" #include "asio/post.hpp" #include "asio/socket_base.hpp" #include "asio/detail/bind_handler.hpp" #include "asio/detail/push_options.hpp" namespace asio { namespace detail { template class null_socket_service : public execution_context_service_base > { public: // The protocol type. typedef Protocol protocol_type; // The endpoint type. typedef typename Protocol::endpoint endpoint_type; // The native type of a socket. typedef int native_handle_type; // The implementation type of the socket. struct implementation_type { }; // Constructor. null_socket_service(execution_context& context) : execution_context_service_base >(context) { } // Destroy all user-defined handler objects owned by the service. void shutdown() { } // Construct a new socket implementation. void construct(implementation_type&) { } // Move-construct a new socket implementation. void move_construct(implementation_type&, implementation_type&) { } // Move-assign from another socket implementation. void move_assign(implementation_type&, null_socket_service&, implementation_type&) { } // Move-construct a new socket implementation from another protocol type. template void converting_move_construct(implementation_type&, null_socket_service&, typename null_socket_service::implementation_type&) { } // Destroy a socket implementation. void destroy(implementation_type&) { } // Open a new socket implementation. asio::error_code open(implementation_type&, const protocol_type&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Assign a native socket to a socket implementation. asio::error_code assign(implementation_type&, const protocol_type&, const native_handle_type&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Determine whether the socket is open. bool is_open(const implementation_type&) const { return false; } // Destroy a socket implementation. asio::error_code close(implementation_type&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Release ownership of the socket. native_handle_type release(implementation_type&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Get the native socket representation. native_handle_type native_handle(implementation_type&) { return 0; } // Cancel all operations associated with the socket. asio::error_code cancel(implementation_type&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Determine whether the socket is at the out-of-band data mark. bool at_mark(const implementation_type&, asio::error_code& ec) const { ec = asio::error::operation_not_supported; return false; } // Determine the number of bytes available for reading. std::size_t available(const implementation_type&, asio::error_code& ec) const { ec = asio::error::operation_not_supported; return 0; } // Place the socket into the state where it will listen for new connections. asio::error_code listen(implementation_type&, int, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Perform an IO control command on the socket. template asio::error_code io_control(implementation_type&, IO_Control_Command&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Gets the non-blocking mode of the socket. bool non_blocking(const implementation_type&) const { return false; } // Sets the non-blocking mode of the socket. asio::error_code non_blocking(implementation_type&, bool, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Gets the non-blocking mode of the native socket implementation. bool native_non_blocking(const implementation_type&) const { return false; } // Sets the non-blocking mode of the native socket implementation. asio::error_code native_non_blocking(implementation_type&, bool, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Disable sends or receives on the socket. asio::error_code shutdown(implementation_type&, socket_base::shutdown_type, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Bind the socket to the specified local endpoint. asio::error_code bind(implementation_type&, const endpoint_type&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Set a socket option. template asio::error_code set_option(implementation_type&, const Option&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Set a socket option. template asio::error_code get_option(const implementation_type&, Option&, asio::error_code& ec) const { ec = asio::error::operation_not_supported; return ec; } // Get the local endpoint. endpoint_type local_endpoint(const implementation_type&, asio::error_code& ec) const { ec = asio::error::operation_not_supported; return endpoint_type(); } // Get the remote endpoint. endpoint_type remote_endpoint(const implementation_type&, asio::error_code& ec) const { ec = asio::error::operation_not_supported; return endpoint_type(); } // Send the given data to the peer. template std::size_t send(implementation_type&, const ConstBufferSequence&, socket_base::message_flags, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Wait until data can be sent without blocking. std::size_t send(implementation_type&, const null_buffers&, socket_base::message_flags, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Start an asynchronous send. The data being sent must be valid for the // lifetime of the asynchronous operation. template void async_send(implementation_type&, const ConstBufferSequence&, socket_base::message_flags, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler( handler, ec, bytes_transferred)); } // Start an asynchronous wait until data can be sent without blocking. template void async_send(implementation_type&, const null_buffers&, socket_base::message_flags, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler( handler, ec, bytes_transferred)); } // Receive some data from the peer. Returns the number of bytes received. template std::size_t receive(implementation_type&, const MutableBufferSequence&, socket_base::message_flags, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Wait until data can be received without blocking. std::size_t receive(implementation_type&, const null_buffers&, socket_base::message_flags, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Start an asynchronous receive. The buffer for the data being received // must be valid for the lifetime of the asynchronous operation. template void async_receive(implementation_type&, const MutableBufferSequence&, socket_base::message_flags, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler( handler, ec, bytes_transferred)); } // Wait until data can be received without blocking. template void async_receive(implementation_type&, const null_buffers&, socket_base::message_flags, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler( handler, ec, bytes_transferred)); } // Receive some data with associated flags. Returns the number of bytes // received. template std::size_t receive_with_flags(implementation_type&, const MutableBufferSequence&, socket_base::message_flags, socket_base::message_flags&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Wait until data can be received without blocking. std::size_t receive_with_flags(implementation_type&, const null_buffers&, socket_base::message_flags, socket_base::message_flags&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Start an asynchronous receive. The buffer for the data being received // must be valid for the lifetime of the asynchronous operation. template void async_receive_with_flags(implementation_type&, const MutableBufferSequence&, socket_base::message_flags, socket_base::message_flags&, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler( handler, ec, bytes_transferred)); } // Wait until data can be received without blocking. template void async_receive_with_flags(implementation_type&, const null_buffers&, socket_base::message_flags, socket_base::message_flags&, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler( handler, ec, bytes_transferred)); } // Send a datagram to the specified endpoint. Returns the number of bytes // sent. template std::size_t send_to(implementation_type&, const ConstBufferSequence&, const endpoint_type&, socket_base::message_flags, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Wait until data can be sent without blocking. std::size_t send_to(implementation_type&, const null_buffers&, const endpoint_type&, socket_base::message_flags, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Start an asynchronous send. The data being sent must be valid for the // lifetime of the asynchronous operation. template void async_send_to(implementation_type&, const ConstBufferSequence&, const endpoint_type&, socket_base::message_flags, Handler& handler) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler( handler, ec, bytes_transferred)); } // Start an asynchronous wait until data can be sent without blocking. template void async_send_to(implementation_type&, const null_buffers&, const endpoint_type&, socket_base::message_flags, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler( handler, ec, bytes_transferred)); } // Receive a datagram with the endpoint of the sender. Returns the number of // bytes received. template std::size_t receive_from(implementation_type&, const MutableBufferSequence&, endpoint_type&, socket_base::message_flags, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Wait until data can be received without blocking. std::size_t receive_from(implementation_type&, const null_buffers&, endpoint_type&, socket_base::message_flags, asio::error_code& ec) { ec = asio::error::operation_not_supported; return 0; } // Start an asynchronous receive. The buffer for the data being received and // the sender_endpoint object must both be valid for the lifetime of the // asynchronous operation. template void async_receive_from(implementation_type&, const MutableBufferSequence&, endpoint_type&, socket_base::message_flags, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler( handler, ec, bytes_transferred)); } // Wait until data can be received without blocking. template void async_receive_from(implementation_type&, const null_buffers&, endpoint_type&, socket_base::message_flags, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; const std::size_t bytes_transferred = 0; asio::post(io_ex, detail::bind_handler( handler, ec, bytes_transferred)); } // Accept a new connection. template asio::error_code accept(implementation_type&, Socket&, endpoint_type*, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Start an asynchronous accept. The peer and peer_endpoint objects // must be valid until the accept's handler is invoked. template void async_accept(implementation_type&, Socket&, endpoint_type*, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; asio::post(io_ex, detail::bind_handler(handler, ec)); } // Connect the socket to the specified endpoint. asio::error_code connect(implementation_type&, const endpoint_type&, asio::error_code& ec) { ec = asio::error::operation_not_supported; return ec; } // Start an asynchronous connect. template void async_connect(implementation_type&, const endpoint_type&, Handler& handler, const IoExecutor& io_ex) { asio::error_code ec = asio::error::operation_not_supported; asio::post(io_ex, detail::bind_handler(handler, ec)); } }; } // namespace detail } // namespace asio #include "asio/detail/pop_options.hpp" #endif // defined(ASIO_WINDOWS_RUNTIME) #endif // ASIO_DETAIL_NULL_SOCKET_SERVICE_HPP