// // detail/thread_group.hpp // ~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_DETAIL_THREAD_GROUP_HPP #define ASIO_DETAIL_THREAD_GROUP_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/config.hpp" #include "asio/detail/scoped_ptr.hpp" #include "asio/detail/thread.hpp" namespace asio { namespace detail { class thread_group { public: // Constructor initialises an empty thread group. thread_group() : first_(0) { } // Destructor joins any remaining threads in the group. ~thread_group() { join(); } // Create a new thread in the group. template void create_thread(Function f) { first_ = new item(f, first_); } // Create new threads in the group. template void create_threads(Function f, std::size_t num_threads) { for (std::size_t i = 0; i < num_threads; ++i) create_thread(f); } // Wait for all threads in the group to exit. void join() { while (first_) { first_->thread_.join(); item* tmp = first_; first_ = first_->next_; delete tmp; } } // Test whether the group is empty. bool empty() const { return first_ == 0; } private: // Structure used to track a single thread in the group. struct item { template explicit item(Function f, item* next) : thread_(f), next_(next) { } asio::detail::thread thread_; item* next_; }; // The first thread in the group. item* first_; }; } // namespace detail } // namespace asio #endif // ASIO_DETAIL_THREAD_GROUP_HPP