/* Copyright 2016, Ableton AG, Berlin. All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * If you would like to incorporate Link into a proprietary software application, * please contact . */ #pragma once #include #include #include namespace ableton { namespace platforms { #ifdef linux #undef linux #endif namespace linux { template class Clock { public: std::chrono::microseconds micros() const { ::timespec ts; ::clock_gettime(CLOCK, &ts); std::uint64_t ns = ts.tv_sec * 1000000000ULL + ts.tv_nsec; return std::chrono::microseconds(ns / 1000ULL); } }; using ClockMonotonic = Clock; #ifdef CLOCK_MONOTONIC_RAW using ClockMonotonicRaw = Clock; #endif /* Warning: the realtime clock can be subject to time change. * One of the hard requirements of Ableton Link is that the clock must be * monotonic. * Only use the Realtime Clock if you can't use the monotonic ones, and * beware that things might go wrong if time jumps. */ using ClockRealtime = Clock; } // namespace linux } // namespace platforms } // namespace ableton