/* * DISTRHO Plugin Framework (DPF) * Copyright (C) 2012-2016 Filipe Coelho * * Permission to use, copy, modify, and/or distribute this software for any purpose with * or without fee is hereby granted, provided that the above copyright notice and this * permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef DISTRHO_UI_HPP_INCLUDED #define DISTRHO_UI_HPP_INCLUDED #include "extra/LeakDetector.hpp" #include "src/DistrhoPluginChecks.h" #ifndef HAVE_DGL # include "extra/ExternalWindow.hpp" typedef DISTRHO_NAMESPACE::ExternalWindow UIWidget; #elif DISTRHO_UI_USE_NANOVG # include "../dgl/NanoVG.hpp" typedef DGL_NAMESPACE::NanoWidget UIWidget; #else # include "../dgl/Widget.hpp" typedef DGL_NAMESPACE::Widget UIWidget; #endif START_NAMESPACE_DISTRHO /* ------------------------------------------------------------------------------------------------------------ * DPF UI */ /** @addtogroup MainClasses @{ */ /** DPF UI class from where UI instances are created. @note You must call setSize during construction, @TODO Detailed information about this class. */ class UI : public UIWidget { public: /** UI class constructor. The UI should be initialized to a default state that matches the plugin side. */ UI(uint width = 0, uint height = 0); /** Destructor. */ virtual ~UI(); /* -------------------------------------------------------------------------------------------------------- * Host state */ /** Get the current sample rate used in plugin processing. @see sampleRateChanged(double) */ double getSampleRate() const noexcept; /** editParameter. @TODO Document this. */ void editParameter(uint32_t index, bool started); /** setParameterValue. @TODO Document this. */ void setParameterValue(uint32_t index, float value); #if DISTRHO_PLUGIN_WANT_STATE /** setState. @TODO Document this. */ void setState(const char* key, const char* value); #endif #if DISTRHO_PLUGIN_IS_SYNTH /** sendNote. @TODO Document this. */ void sendNote(uint8_t channel, uint8_t note, uint8_t velocity); #endif #if DISTRHO_PLUGIN_WANT_DIRECT_ACCESS /* -------------------------------------------------------------------------------------------------------- * Direct DSP access - DO NOT USE THIS UNLESS STRICTLY NECESSARY!! */ /** getPluginInstancePointer. @TODO Document this. */ void* getPluginInstancePointer() const noexcept; #endif #if DISTRHO_PLUGIN_HAS_EXTERNAL_UI /* -------------------------------------------------------------------------------------------------------- * External UI helpers */ /** Get the bundle path that will be used for the next UI. @note: This function is only valid during createUI(), it will return null when called from anywhere else. */ static const char* getNextBundlePath() noexcept; # if DISTRHO_PLUGIN_HAS_EMBED_UI /** Get the Window Id that will be used for the next created window. @note: This function is only valid during createUI(), it will return 0 when called from anywhere else. */ static uintptr_t getNextWindowId() noexcept; # endif #endif protected: /* -------------------------------------------------------------------------------------------------------- * DSP/Plugin Callbacks */ /** A parameter has changed on the plugin side.@n This is called by the host to inform the UI about parameter changes. */ virtual void parameterChanged(uint32_t index, float value) = 0; #if DISTRHO_PLUGIN_WANT_PROGRAMS /** A program has been loaded on the plugin side.@n This is called by the host to inform the UI about program changes. */ virtual void programLoaded(uint32_t index) = 0; #endif #if DISTRHO_PLUGIN_WANT_STATE /** A state has changed on the plugin side.@n This is called by the host to inform the UI about state changes. */ virtual void stateChanged(const char* key, const char* value) = 0; #endif /* -------------------------------------------------------------------------------------------------------- * DSP/Plugin Callbacks (optional) */ /** Optional callback to inform the UI about a sample rate change on the plugin side. @see getSampleRate() */ virtual void sampleRateChanged(double newSampleRate); #ifdef HAVE_DGL /* -------------------------------------------------------------------------------------------------------- * UI Callbacks (optional) */ /** uiIdle. @TODO Document this. */ virtual void uiIdle() {} #ifndef DGL_FILE_BROWSER_DISABLED /** File browser selected function. @see Window::fileBrowserSelected(const char*) */ virtual void uiFileBrowserSelected(const char* filename); #endif /** OpenGL window reshape function, called when parent window is resized. You can reimplement this function for a custom OpenGL state. @see Window::onReshape(uint,uint) */ virtual void uiReshape(uint width, uint height); /* -------------------------------------------------------------------------------------------------------- * UI Resize Handling, internal */ /** OpenGL widget resize function, called when the widget is resized. This is overriden here so the host knows when the UI is resized by you. @see Widget::onResize(const ResizeEvent&) */ void onResize(const ResizeEvent& ev) override; #endif // ------------------------------------------------------------------------------------------------------- private: struct PrivateData; PrivateData* const pData; friend class UIExporter; friend class UIExporterWindow; #ifdef HAVE_DGL // these should not be used void setAbsoluteX(int) const noexcept {} void setAbsoluteY(int) const noexcept {} void setAbsolutePos(int, int) const noexcept {} void setAbsolutePos(const DGL_NAMESPACE::Point&) const noexcept {} #endif DISTRHO_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(UI) }; /** @} */ /* ------------------------------------------------------------------------------------------------------------ * Create UI, entry point */ /** @addtogroup EntryPoints @{ */ /** createUI. @TODO Document this. */ extern UI* createUI(); /** @} */ // ----------------------------------------------------------------------------------------------------------- END_NAMESPACE_DISTRHO #endif // DISTRHO_UI_HPP_INCLUDED