/* ZynAddSubFX - a software synthesizer LFO.h - LFO implementation Copyright (C) 2002-2005 Nasca Octavian Paul Author: Nasca Octavian Paul This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. */ #ifndef LFO_H #define LFO_H #include "../globals.h" #include "../Misc/Time.h" #include "WatchPoint.h" namespace zyncarla { /**Class for creating Low Frequency Oscillators*/ class LFO { public: /**Constructor * * @param lfopars pointer to a LFOParams object * @param basefreq base frequency of LFO */ LFO(const LFOParams &lfopars, float basefreq, const AbsTime &t, WatchManager *m=0, const char *watch_prefix=0); ~LFO(); float lfoout(); float amplfoout(); private: float baseOut(const char waveShape, const float phase); //Phase of Oscillator float phase; //Phase Increment Per Frame float phaseInc; //Frequency Randomness float incrnd, nextincrnd; //Amplitude Randomness float amp1, amp2; // RND mode int first_half; float last_random; //Intensity of the wave float lfointensity; //Amount Randomness float lfornd, lfofreqrnd; //Delay before starting RelTime delayTime; char waveShape; //If After initialization there are no calls to random number gen. bool deterministic; const float dt_; const LFOParams &lfopars_; const float basefreq_; VecWatchPoint watchOut; void computeNextFreqRnd(void); }; } #endif