#include "EngineMgr.h" #include #include #include "Nio.h" #include "InMgr.h" #include "OutMgr.h" #include "AudioOut.h" #include "MidiIn.h" #include "NulEngine.h" #if OSS #include "OssEngine.h" #endif #if ALSA #include "AlsaEngine.h" #endif #if JACK #include "JackEngine.h" #endif #if PORTAUDIO #include "PaEngine.h" #endif using namespace std; EngineMgr &EngineMgr::getInstance() { static EngineMgr instance; return instance; } EngineMgr::EngineMgr() { Engine *defaultEng = new NulEngine(); //conditional compiling mess (but contained) engines.push_back(defaultEng); #if OSS engines.push_back(new OssEngine()); #endif #if ALSA engines.push_back(new AlsaEngine()); #endif #if JACK engines.push_back(new JackEngine()); #endif #if PORTAUDIO engines.push_back(new PaEngine()); #endif defaultOut = dynamic_cast(defaultEng); defaultIn = dynamic_cast(defaultEng); //Accept command line/compile time options if(!Nio::defaultSink.empty()) setOutDefault(Nio::defaultSink); if(!Nio::defaultSource.empty()) setInDefault(Nio::defaultSource); } EngineMgr::~EngineMgr() { for(list::iterator itr = engines.begin(); itr != engines.end(); ++itr) delete *itr; } Engine *EngineMgr::getEng(string name) { transform(name.begin(), name.end(), name.begin(), ::toupper); for(list::iterator itr = engines.begin(); itr != engines.end(); ++itr) if((*itr)->name == name) return *itr; return NULL; } bool EngineMgr::start() { bool expected = true; if(!(defaultOut && defaultIn)) { cerr << "ERROR: It looks like someone broke the Nio Output\n" << " Attempting to recover by defaulting to the\n" << " Null Engine." << endl; defaultOut = dynamic_cast(getEng("NULL")); defaultIn = dynamic_cast(getEng("NULL")); } OutMgr::getInstance(). currentOut = defaultOut; InMgr::getInstance(). current = defaultIn; //open up the default output(s) cout << "Starting Audio: " << defaultOut->name << endl; defaultOut->setAudioEn(true); if(defaultOut->getAudioEn()) cout << "Audio Started" << endl; else { expected = false; cerr << "ERROR: The default audio output failed to open!" << endl; OutMgr::getInstance(). currentOut = dynamic_cast(getEng("NULL")); OutMgr::getInstance(). currentOut->setAudioEn(true); } cout << "Starting MIDI: " << defaultIn->name << endl; defaultIn->setMidiEn(true); if(defaultIn->getMidiEn()) cout << "MIDI Started" << endl; else { //recover expected = false; cerr << "ERROR: The default MIDI input failed to open!" << endl; InMgr::getInstance(). current = dynamic_cast(getEng("NULL")); InMgr::getInstance(). current->setMidiEn(true); } //Show if expected drivers were booted return expected; } void EngineMgr::stop() { for(list::iterator itr = engines.begin(); itr != engines.end(); ++itr) (*itr)->Stop(); } bool EngineMgr::setInDefault(string name) { MidiIn *chosen; if((chosen = dynamic_cast(getEng(name)))) { //got the input defaultIn = chosen; return true; } //Warn user cerr << "Error: " << name << " is not a recognized MIDI input source" << endl; cerr << " Defaulting to the NULL input source" << endl; return false; } bool EngineMgr::setOutDefault(string name) { AudioOut *chosen; if((chosen = dynamic_cast(getEng(name)))) { //got the output defaultOut = chosen; return true; } //Warn user cerr << "Error: " << name << " is not a recognized audio backend" << endl; cerr << " Defaulting to the NULL audio backend" << endl; return false; }