/* ============================================================================== This file is part of the Water library. Copyright (c) 2016 ROLI Ltd. Copyright (C) 2017 Filipe Coelho Permission is granted to use this software under the terms of the ISC license http://www.isc.org/downloads/software-support-policy/isc-license/ Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ============================================================================== */ #ifndef WATER_SPINLOCK_H_INCLUDED #define WATER_SPINLOCK_H_INCLUDED #include "ScopedLock.h" #include "../memory/Atomic.h" namespace water { //============================================================================== /** A simple spin-lock class that can be used as a simple, low-overhead mutex for uncontended situations. Note that unlike a CriticalSection, this type of lock is not re-entrant, and may be less efficient when used it a highly contended situation, but it's very small and requires almost no initialisation. It's most appropriate for simple situations where you're only going to hold the lock for a very brief time. @see CriticalSection */ class SpinLock { public: inline SpinLock() noexcept {} inline ~SpinLock() noexcept {} /** Acquires the lock. This will block until the lock has been successfully acquired by this thread. Note that a SpinLock is NOT re-entrant, and is not smart enough to know whether the caller thread already has the lock - so if a thread tries to acquire a lock that it already holds, this method will never return! It's strongly recommended that you never call this method directly - instead use the ScopedLockType class to manage the locking using an RAII pattern instead. */ void enter() const noexcept { if (! tryEnter()) { for (int i = 20; --i >= 0;) if (tryEnter()) return; while (! tryEnter()) { #ifdef CARLA_OS_WIN Sleep (0); #else sched_yield(); #endif } } } /** Attempts to acquire the lock, returning true if this was successful. */ inline bool tryEnter() const noexcept { return lock.compareAndSetBool (1, 0); } /** Releases the lock. */ inline void exit() const noexcept { CARLA_SAFE_ASSERT_RETURN(lock.get() == 1,); lock = 0; } //============================================================================== /** Provides the type of scoped lock to use for locking a SpinLock. */ typedef GenericScopedLock ScopedLockType; /** Provides the type of scoped unlocker to use with a SpinLock. */ typedef GenericScopedUnlock ScopedUnlockType; private: //============================================================================== mutable Atomic lock; CARLA_DECLARE_NON_COPY_CLASS (SpinLock) }; } #endif // WATER_SPINLOCK_H_INCLUDED