/* Copyright 2016, Ableton AG, Berlin. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* If you would like to incorporate Link into a proprietary software application,
* please contact .
*/
#pragma once
#include
#include
#include
namespace ableton
{
namespace platforms
{
#ifdef linux
#undef linux
#endif
namespace linux
{
template
class Clock
{
public:
std::chrono::microseconds micros() const
{
::timespec ts;
::clock_gettime(CLOCK, &ts);
std::uint64_t ns = ts.tv_sec * 1000000000ULL + ts.tv_nsec;
return std::chrono::microseconds(ns / 1000ULL);
}
};
using ClockMonotonic = Clock;
#ifdef CLOCK_MONOTONIC_RAW
using ClockMonotonicRaw = Clock;
#endif
/* Warning: the realtime clock can be subject to time change.
* One of the hard requirements of Ableton Link is that the clock must be
* monotonic.
* Only use the Realtime Clock if you can't use the monotonic ones, and
* beware that things might go wrong if time jumps.
*/
using ClockRealtime = Clock;
} // namespace linux
} // namespace platforms
} // namespace ableton