/* * ZamSynth polyphonic synthesiser * Copyright (C) 2014 Damien Zammit * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * For a full copy of the GNU General Public License see the doc/GPL.txt file. */ #ifndef ZAMSYNTHUI_HPP_INCLUDED #define ZAMSYNTHUI_HPP_INCLUDED #include "DistrhoUI.hpp" #include "ImageButton.hpp" #include "ImageKnob.hpp" #include "ImageToggle.hpp" #include "ZamSynthArtwork.hpp" #define AREAHEIGHT 250 using DGL::Image; using DGL::ImageButton; using DGL::ImageKnob; using DGL::ImageToggle; START_NAMESPACE_DISTRHO // ----------------------------------------------------------------------- class ZamSynthUI : public UI, public ImageButton::Callback, public ImageKnob::Callback, public ImageToggle::Callback { public: ZamSynthUI(); protected: // ------------------------------------------------------------------- // Information uint d_getWidth() const noexcept override { return ZamSynthArtwork::zamsynthWidth; } uint d_getHeight() const noexcept override { return ZamSynthArtwork::zamsynthHeight; } void gaussiansmooth(float* smoothed, float* xs, float* ys, int n, int radius); // ------------------------------------------------------------------- // DSP Callbacks void d_parameterChanged(uint32_t index, float value) override; void d_programChanged(uint32_t index) override; void d_stateChanged(const char*, const char*) override; // ------------------------------------------------------------------- // Widget Callbacks void imageKnobDragStarted(ImageKnob* knob) override; void imageKnobDragFinished(ImageKnob* knob) override; void imageKnobValueChanged(ImageKnob* knob, float value) override; void imageButtonClicked(ImageButton* button, int) override; void imageToggleClicked(ImageToggle* toggle, int) override; void onDisplay() override; bool onMouse(const MouseEvent&) override; bool onMotion(const MotionEvent&) override; private: Image fImgBackground; ScopedPointer fKnobGain, fKnobSpeed; ScopedPointer fButtonSmooth; ScopedPointer fToggleGraph; float wave_y[AREAHEIGHT]; float env_y[AREAHEIGHT]; bool fGraph; bool fDragging; bool fDragValid; DGL::Rectangle fCanvasArea; }; // ----------------------------------------------------------------------- END_NAMESPACE_DISTRHO #endif // ZAMSYNTHUI_HPP_INCLUDED