/* * ZamEQ2 2 band parametric equaliser * Copyright (C) 2014 Damien Zammit * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * For a full copy of the GNU General Public License see the doc/GPL.txt file. */ #ifndef ZAMEQ2UI_HPP_INCLUDED #define ZAMEQ2UI_HPP_INCLUDED #include "DistrhoUI.hpp" #include "ImageKnob.hpp" #include "ImageSlider.hpp" #include "ZamEQ2Artwork.hpp" #include "ZamEQ2Plugin.hpp" #define EQPOINTS 1000 #include using DGL::Image; using DGL::ImageKnob; using DGL::ImageSlider; START_NAMESPACE_DISTRHO // ----------------------------------------------------------------------- class ZamEQ2UI : public UI, public ImageKnob::Callback, public ImageSlider::Callback { public: ZamEQ2UI(); protected: // ------------------------------------------------------------------- // Information uint d_getWidth() const noexcept override { return ZamEQ2Artwork::zameq2Width; } uint d_getHeight() const noexcept override { return ZamEQ2Artwork::zameq2Height; } inline double to_dB(double g) { return (20.*log10(g)); } inline double from_dB(double gdb) { return (exp(gdb/20.*log(10.))); } inline double sanitize_denormal(double value) { if (!std::isnormal(value)) { return (0.); } return value; } float toIEC(float db) { float def = 0.0f; /* Meter deflection %age */ if (db < -70.0f) { def = 0.0f; } else if (db < -60.0f) { def = (db + 70.0f) * 0.25f; } else if (db < -50.0f) { def = (db + 60.0f) * 0.5f + 5.0f; } else if (db < -40.0f) { def = (db + 50.0f) * 0.75f + 7.5; } else if (db < -30.0f) { def = (db + 40.0f) * 1.5f + 15.0f; } else if (db < -20.0f) { def = (db + 30.0f) * 2.0f + 30.0f; } else if (db < 0.0f) { def = (db + 20.0f) * 2.5f + 50.0f; } else { def = 100.0f; } return (def * 2.0f); } void calceqcurve(float x[], float y[]); void peq(int i, int ch, float srate, float fc, float g, float bw); void lowshelf(int i, int ch, float srate, float fc, float g); void highshelf(int i, int ch, float srate, float fc, float g); // ------------------------------------------------------------------- // DSP Callbacks void d_parameterChanged(uint32_t index, float value) override; void d_programChanged(uint32_t index) override; // ------------------------------------------------------------------- // Widget Callbacks void imageKnobDragStarted(ImageKnob* knob) override; void imageKnobDragFinished(ImageKnob* knob) override; void imageKnobValueChanged(ImageKnob* knob, float value) override; void imageSliderDragStarted(ImageSlider* slider) override; void imageSliderDragFinished(ImageSlider* slider) override; void imageSliderValueChanged(ImageSlider* slider, float value) override; void onDisplay() override; private: Image fImgBackground; ScopedPointer fKnobGain1; ScopedPointer fKnobQ1, fKnobFreq1, fKnobGain2; ScopedPointer fKnobQ2, fKnobFreq2; ScopedPointer fKnobGainL, fKnobFreqL; ScopedPointer fKnobGainH, fKnobFreqH; ScopedPointer fSliderMaster; float eqx[EQPOINTS]; float eqy[EQPOINTS]; DGL::Rectangle fCanvasArea; double a1[1][MAX_FILT], a2[1][MAX_FILT], b0[1][MAX_FILT], b1[1][MAX_FILT], b2[1][MAX_FILT]; }; // ----------------------------------------------------------------------- END_NAMESPACE_DISTRHO #endif // ZAMEQ2UI_HPP_INCLUDED