// // detail/impl/strand_service.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_DETAIL_IMPL_STRAND_SERVICE_HPP #define ASIO_DETAIL_IMPL_STRAND_SERVICE_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/call_stack.hpp" #include "asio/detail/completion_handler.hpp" #include "asio/detail/fenced_block.hpp" #include "asio/detail/handler_alloc_helpers.hpp" #include "asio/detail/handler_invoke_helpers.hpp" #include "asio/detail/memory.hpp" #include "asio/detail/push_options.hpp" namespace asio { namespace detail { inline strand_service::strand_impl::strand_impl() : operation(&strand_service::do_complete), locked_(false) { } struct strand_service::on_dispatch_exit { io_context_impl* io_context_; strand_impl* impl_; ~on_dispatch_exit() { impl_->mutex_.lock(); impl_->ready_queue_.push(impl_->waiting_queue_); bool more_handlers = impl_->locked_ = !impl_->ready_queue_.empty(); impl_->mutex_.unlock(); if (more_handlers) io_context_->post_immediate_completion(impl_, false); } }; template void strand_service::dispatch(strand_service::implementation_type& impl, Handler& handler) { // If we are already in the strand then the handler can run immediately. if (call_stack::contains(impl)) { fenced_block b(fenced_block::full); asio_handler_invoke_helpers::invoke(handler, handler); return; } // Allocate and construct an operation to wrap the handler. typedef completion_handler op; typename op::ptr p = { asio::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(handler); ASIO_HANDLER_CREATION((this->context(), *p.p, "strand", impl, 0, "dispatch")); bool dispatch_immediately = do_dispatch(impl, p.p); operation* o = p.p; p.v = p.p = 0; if (dispatch_immediately) { // Indicate that this strand is executing on the current thread. call_stack::context ctx(impl); // Ensure the next handler, if any, is scheduled on block exit. on_dispatch_exit on_exit = { &io_context_, impl }; (void)on_exit; completion_handler::do_complete( &io_context_, o, asio::error_code(), 0); } } // Request the io_context to invoke the given handler and return immediately. template void strand_service::post(strand_service::implementation_type& impl, Handler& handler) { bool is_continuation = asio_handler_cont_helpers::is_continuation(handler); // Allocate and construct an operation to wrap the handler. typedef completion_handler op; typename op::ptr p = { asio::detail::addressof(handler), op::ptr::allocate(handler), 0 }; p.p = new (p.v) op(handler); ASIO_HANDLER_CREATION((this->context(), *p.p, "strand", impl, 0, "post")); do_post(impl, p.p, is_continuation); p.v = p.p = 0; } } // namespace detail } // namespace asio #include "asio/detail/pop_options.hpp" #endif // ASIO_DETAIL_IMPL_STRAND_SERVICE_HPP