// generated by Fast Light User Interface Designer (fluid) version 1.0107f #ifndef WIDGETPDIAL_h #define WIDGETPDIAL_h #include #include "TipWin.h" class WidgetPDial:public Fl_Dial { public: WidgetPDial(int x, int y, int w, int h, const char *label = 0); ~WidgetPDial(); int handle(int event); void draw(); void pdialcolor(int r, int g, int b); void tooltip(const char *c); void set_transform(float scale = 1.0, float offset = 0.0); float transform(float x); void setRounding(unsigned int digits = 0); float reset_value; protected: bool integer_step; private: void getPos(); void resetPos(); double oldvalue; int old_y; bool pos; bool textset; class TipWin * tipwin; float value_offset; float value_scale; }; #endif