// generated by Fast Light User Interface Designer (fluid) version 1.0302 #ifndef Fl_Resonance_Graph_H #define Fl_Resonance_Graph_H #include #include "../Synth/Resonance.h" #include "Fl_Osc_Widget.H" class Fl_Value_Output; class Fl_Widget; class Fl_Resonance_Graph : public Fl_Box, public Fl_Osc_Widget { public: Fl_Resonance_Graph(int x,int y, int w, int h, const char *label=0); virtual ~Fl_Resonance_Graph(void); void init(Fl_Value_Output *khzvalue_,Fl_Value_Output *dbvalue_); void draw_freq_line(float freq,int type); void draw(); int handle(int event); void setcbwidget(Fl_Widget *cbwidget,Fl_Widget *applybutton); void update(void); float khzval; void OSC_raw(const char *msg); private: float getfreqx(float x) const; float getfreqpos(float freq) const; float getcenterfreq() const; float getoctavesfreq() const; void setPoint(int idx, int val); Fl_Value_Output *khzvalue; Fl_Value_Output *dbvalue; int oldx,oldy; Fl_Widget *cbwidget,*applybutton; //duplicate data required to render response unsigned char Prespoints[N_RES_POINTS]; char Pcenterfreq; char Poctavesfreq; char PmaxdB; }; #endif