/* ZynAddSubFX - a software synthesizer Reverb.h - Reverberation effect Copyright (C) 2002-2009 Nasca Octavian Paul Author: Nasca Octavian Paul This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License (version 2 or later) for more details. You should have received a copy of the GNU General Public License (version 2) along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef REVERB_H #define REVERB_H #include "Effect.h" #define REV_COMBS 8 #define REV_APS 4 /**Creates Reverberation Effects*/ class Reverb:public Effect { public: Reverb(EffectParams pars); ~Reverb(); void out(const Stereo &smp); void cleanup(void); void setpreset(unsigned char npreset); void changepar(int npar, unsigned char value); unsigned char getpar(int npar) const; private: //Parametrii unsigned char Pvolume; unsigned char Ptime; //duration unsigned char Pidelay; //initial delay unsigned char Pidelayfb; //initial feedback unsigned char Plpf; unsigned char Phpf; unsigned char Plohidamp; //Low/HighFrequency Damping unsigned char Ptype; //reverb type unsigned char Proomsize; //room size unsigned char Pbandwidth; //bandwidth //parameter control void setvolume(unsigned char _Pvolume); void settime(unsigned char _Ptime); void setlohidamp(unsigned char _Plohidamp); void setidelay(unsigned char _Pidelay); void setidelayfb(unsigned char _Pidelayfb); void sethpf(unsigned char _Phpf); void setlpf(unsigned char _Plpf); void settype(unsigned char _Ptype); void setroomsize(unsigned char _Proomsize); void setbandwidth(unsigned char _Pbandwidth); void processmono(int ch, float *output, float *inputbuf); //Parameters int lohidamptype; //0=disable, 1=highdamp (lowpass), 2=lowdamp (highpass) int idelaylen; int idelayk; float lohifb; float idelayfb; float roomsize; float rs; //rs is used to "normalise" the volume according to the roomsize int comblen[REV_COMBS * 2]; int aplen[REV_APS * 2]; class Unison * bandwidth; //Internal Variables float *comb[REV_COMBS * 2]; int combk[REV_COMBS * 2]; float combfb[REV_COMBS * 2]; //feedback-ul fiecarui filtru "comb" float lpcomb[REV_COMBS * 2]; //pentru Filtrul LowPass float *ap[REV_APS * 2]; int apk[REV_APS * 2]; float *idelay; class AnalogFilter * lpf, *hpf; //filters }; #endif