// generated by Fast Light User Interface Designer (fluid) version 1.0107f #ifndef WIDGETPDIAL_h #define WIDGETPDIAL_h #include class WidgetPDial:public Fl_Dial { public: WidgetPDial(int x, int y, int w, int h, const char *label = 0); ~WidgetPDial(); int handle(int event); void drawgradient(int cx, int cy, int sx, double m1, double m2); void draw(); void pdialcolor(int r, int g, int b); void tooltip(const char *c); private: void getPos(); void resetPos(); double oldvalue; bool pos; bool textset; class TipWin * tipwin; }; #endif