/* Copyright 2016, Ableton AG, Berlin. All rights reserved. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * If you would like to incorporate Link into a proprietary software application, * please contact . */ #pragma once #include #include #include #include #include namespace ableton { namespace discovery { template struct Socket { Socket(platforms::asio::AsioService& io) : mpImpl(std::make_shared(io)) { } Socket(const Socket&) = delete; Socket& operator=(const Socket&) = delete; Socket(Socket&& rhs) : mpImpl(std::move(rhs.mpImpl)) { } std::size_t send( const uint8_t* const pData, const size_t numBytes, const asio::ip::udp::endpoint& to) { assert(numBytes < MaxPacketSize); return mpImpl->mSocket.send_to(asio::buffer(pData, numBytes), to); } template void receive(Handler handler) { mpImpl->mHandler = std::move(handler); mpImpl->mSocket.async_receive_from( asio::buffer(mpImpl->mReceiveBuffer, MaxPacketSize), mpImpl->mSenderEndpoint, util::makeAsyncSafe(mpImpl)); } asio::ip::udp::endpoint endpoint() const { return mpImpl->mSocket.local_endpoint(); } struct Impl { Impl(platforms::asio::AsioService& io) : mSocket(io.mService, asio::ip::udp::v4()) { } ~Impl() { // Ignore error codes in shutdown and close as the socket may // have already been forcibly closed asio::error_code ec; mSocket.shutdown(asio::ip::udp::socket::shutdown_both, ec); mSocket.close(ec); } void operator()(const asio::error_code& error, const std::size_t numBytes) { if (!error && numBytes > 0 && numBytes <= MaxPacketSize) { const auto bufBegin = begin(mReceiveBuffer); mHandler(mSenderEndpoint, bufBegin, bufBegin + static_cast(numBytes)); } } asio::ip::udp::socket mSocket; asio::ip::udp::endpoint mSenderEndpoint; using Buffer = std::array; Buffer mReceiveBuffer; using ByteIt = typename Buffer::const_iterator; std::function mHandler; }; std::shared_ptr mpImpl; }; // Configure an asio socket for receiving multicast messages template void configureMulticastSocket(Socket& socket, const asio::ip::address_v4& addr, const asio::ip::udp::endpoint& multicastEndpoint) { socket.mpImpl->mSocket.set_option(asio::ip::udp::socket::reuse_address(true)); // ??? socket.mpImpl->mSocket.set_option(asio::socket_base::broadcast(!addr.is_loopback())); // ??? socket.mpImpl->mSocket.set_option( asio::ip::multicast::enable_loopback(addr.is_loopback())); socket.mpImpl->mSocket.set_option(asio::ip::multicast::outbound_interface(addr)); // Is from_string("0.0.0.0") best approach? socket.mpImpl->mSocket.bind( {asio::ip::address::from_string("0.0.0.0"), multicastEndpoint.port()}); socket.mpImpl->mSocket.set_option( asio::ip::multicast::join_group(multicastEndpoint.address().to_v4(), addr)); } // Configure an asio socket for receiving unicast messages template void configureUnicastSocket( Socket& socket, const asio::ip::address_v4& addr) { // ??? really necessary? socket.mpImpl->mSocket.set_option( asio::ip::multicast::enable_loopback(addr.is_loopback())); socket.mpImpl->mSocket.set_option(asio::ip::multicast::outbound_interface(addr)); socket.mpImpl->mSocket.bind(asio::ip::udp::endpoint{addr, 0}); } } // namespace discovery } // namespace ableton