/* * DISTRHO Plugin Framework (DPF) * Copyright (C) 2012-2014 Filipe Coelho * * Permission to use, copy, modify, and/or distribute this software for any purpose with * or without fee is hereby granted, provided that the above copyright notice and this * permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef DGL_CAIRO_WIDGET_HPP_INCLUDED #define DGL_CAIRO_WIDGET_HPP_INCLUDED #include "Widget.hpp" #include #include START_NAMESPACE_DGL // ----------------------------------------------------------------------- class CairoWidget : public Widget { public: CairoWidget(Window& parent) : Widget(parent), fContext(nullptr), fSurface(nullptr), fTextureId(0) { } virtual void setWidth(int width) override { if (fArea.getWidth() == width) return; Widget::setWidth(width); _recreateSurface(); } virtual void setHeight(int height) override { if (fArea.getHeight() == height) return; Widget::setHeight(height); _recreateSurface(); } virtual void setSize(const Size& size) override { if (fArea.getSize() == size) return; Widget::setSize(size); _recreateSurface(); } void setSize(int width, int height) { setSize(Size(width, height)); } protected: virtual void cairoDisplay(cairo_t* const context) = 0; private: void onDisplay() override { // wait for sizing if (fSurface == nullptr || fContext == nullptr) { printf("invalid surface\n"); return; } if (fTextureId == 0) glGenTextures(1, &fTextureId); if (fTextureId == 0) { // TODO: invalidate widget printf("invalid texture\n"); return; } #if 1 const int x = getX(); const int y = getY(); const int width = getWidth(); const int height = getHeight(); // draw cairo stuff cairoDisplay(fContext); // get cairo surface data (RGB24) unsigned char* const surfaceData = cairo_image_surface_get_data(fSurface); // enable GL texture glEnable(GL_TEXTURE_RECTANGLE_ARB); // set texture params glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR); // bind texture to surface data glBindTexture(GL_TEXTURE_RECTANGLE_ARB, fTextureId); glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_BYTE, surfaceData); // draw the texture // glBegin(GL_QUADS); // glTexCoord2f(0.0f, 0.0f); // glVertex2i(x, y); // // glTexCoord2f(1.0f, 0.0f); // glVertex2i(x+width, y); // // glTexCoord2f(1.0f, 1.0f); // glVertex2i(x+width, y+height); // // glTexCoord2f(0.0f, 1.0f); // glVertex2i(x, y+height); // glEnd(); glBegin(GL_QUADS); //glTexCoord2i(x, y); glTexCoord2i(0, 0); glVertex2i(x, y); //glTexCoord2i(x+width, y); glTexCoord2i(width, 0); glVertex2i(x+width, y); //glTexCoord2i(x+width, y+height); glTexCoord2i(width, height); glVertex2i(x+width, y+height); //glTexCoord2i(x, y+height); glTexCoord2i(0, height); glVertex2i(x, y+height); glEnd(); // cleanup glBindTexture(GL_TEXTURE_RECTANGLE_ARB, 0); glDisable(GL_TEXTURE_RECTANGLE_ARB); #endif } void onClose() override { if (fContext != nullptr) { cairo_destroy(fContext); fContext = nullptr; } if (fSurface != nullptr) { cairo_surface_destroy(fSurface); fSurface = nullptr; } if (fTextureId != 0) { glDeleteTextures(1, &fTextureId); fTextureId = 0; } } void _recreateSurface() { if (fContext != nullptr) cairo_destroy(fContext); if (fSurface != nullptr) cairo_surface_destroy(fSurface); fSurface = cairo_image_surface_create(CAIRO_FORMAT_RGB24, fArea.getWidth(), fArea.getHeight()); if (fSurface != nullptr) fContext = cairo_create(fSurface); else fContext = nullptr; } private: cairo_t* fContext; cairo_surface_t* fSurface; GLuint fTextureId; }; // ----------------------------------------------------------------------- END_NAMESPACE_DGL #endif // DGL_CAIRO_WIDGET_HPP_INCLUDED