/* * DISTRHO Plugin Framework (DPF) * Copyright (C) 2012-2015 Filipe Coelho * * Permission to use, copy, modify, and/or distribute this software for any purpose with * or without fee is hereby granted, provided that the above copyright notice and this * permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "../NanoVG.hpp" #include "WidgetPrivateData.hpp" // ----------------------------------------------------------------------- // Ignore some warnings if debugging #if 0 //def DEBUG # define NANOVG_GL3 0 # define NANOVG_GLES2 0 # define NANOVG_GLES3 0 # define NANOVG_GL_USE_UNIFORMBUFFER 0 # if defined(__clang__) # pragma clang diagnostic push # pragma clang diagnostic ignored "-Weverything" # elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)) # pragma GCC diagnostic push # pragma GCC diagnostic ignored "-Wall" # pragma GCC diagnostic ignored "-Wextra" # pragma GCC diagnostic ignored "-Wconversion" # pragma GCC diagnostic ignored "-Weffc++" # pragma GCC diagnostic ignored "-Wsign-conversion" # pragma GCC diagnostic ignored "-Wundef" # pragma GCC diagnostic ignored "-Wzero-as-null-pointer-constant" # endif #endif // ----------------------------------------------------------------------- // Include NanoVG OpenGL implementation //#define STB_IMAGE_STATIC #define NANOVG_GL2_IMPLEMENTATION #include "nanovg/nanovg_gl.h" #if defined(NANOVG_GL2) # define nvgCreateGL nvgCreateGL2 # define nvgDeleteGL nvgDeleteGL2 #elif defined(NANOVG_GL3) # define nvgCreateGL nvgCreateGL3 # define nvgDeleteGL nvgDeleteGL3 #elif defined(NANOVG_GLES2) # define nvgCreateGL nvgCreateGLES2 # define nvgDeleteGL nvgDeleteGLES2 #elif defined(NANOVG_GLES3) # define nvgCreateGL nvgCreateGLES3 # define nvgDeleteGL nvgDeleteGLES3 #endif // ----------------------------------------------------------------------- // Restore normal state if debugging #if 0//def DEBUG # if defined(__clang__) # pragma clang diagnostic pop # elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)) # pragma GCC diagnostic pop # endif #endif // ----------------------------------------------------------------------- START_NAMESPACE_DGL // ----------------------------------------------------------------------- // NanoImage NanoImage::NanoImage() : fHandle(), fSize() {} NanoImage::NanoImage(const Handle& handle) : fHandle(handle), fSize() { DISTRHO_SAFE_ASSERT_RETURN(fHandle.context != nullptr && fHandle.imageId != 0,); _updateSize(); } NanoImage::~NanoImage() { if (fHandle.context != nullptr && fHandle.imageId != 0) nvgDeleteImage(fHandle.context, fHandle.imageId); } NanoImage& NanoImage::operator=(const Handle& handle) { if (fHandle.context != nullptr && fHandle.imageId != 0) nvgDeleteImage(fHandle.context, fHandle.imageId); fHandle.context = handle.context; fHandle.imageId = handle.imageId; return *this; } bool NanoImage::isValid() const noexcept { return (fHandle.context != nullptr && fHandle.imageId != 0); } Size NanoImage::getSize() const noexcept { return fSize; } GLuint NanoImage::getTextureHandle() const { DISTRHO_SAFE_ASSERT_RETURN(fHandle.context != nullptr && fHandle.imageId != 0, 0); return nvglImageHandle(fHandle.context, fHandle.imageId); } void NanoImage::_updateSize() { int w=0, h=0; nvgImageSize(fHandle.context, fHandle.imageId, &w, &h); if (w < 0) w = 0; if (h < 0) h = 0; fSize.setSize(static_cast(w), static_cast(h)); } // ----------------------------------------------------------------------- // Paint NanoVG::Paint::Paint() noexcept : radius(0.0f), feather(0.0f), innerColor(), outerColor(), imageId(0) { std::memset(xform, 0, sizeof(float)*6); std::memset(extent, 0, sizeof(float)*2); } NanoVG::Paint::Paint(const NVGpaint& p) noexcept : radius(p.radius), feather(p.feather), innerColor(p.innerColor), outerColor(p.outerColor), imageId(p.image) { std::memcpy(xform, p.xform, sizeof(float)*6); std::memcpy(extent, p.extent, sizeof(float)*2); } NanoVG::Paint::operator NVGpaint() const noexcept { NVGpaint p; p.radius = radius; p.feather = feather; p.innerColor = innerColor; p.outerColor = outerColor; p.image = imageId; std::memcpy(p.xform, xform, sizeof(float)*6); std::memcpy(p.extent, extent, sizeof(float)*2); return p; } // ----------------------------------------------------------------------- // NanoVG NanoVG::NanoVG(int flags) : fContext(nvgCreateGL(flags)), fInFrame(false), fIsSubWidget(false) { DISTRHO_SAFE_ASSERT_RETURN(fContext != nullptr,); } NanoVG::NanoVG(NanoWidget* groupWidget) : fContext(groupWidget->fContext), fInFrame(false), fIsSubWidget(true) { } NanoVG::~NanoVG() { DISTRHO_SAFE_ASSERT(! fInFrame); if (fContext != nullptr && ! fIsSubWidget) nvgDeleteGL(fContext); } // ----------------------------------------------------------------------- void NanoVG::beginFrame(const uint width, const uint height, const float scaleFactor) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(scaleFactor > 0.0f,); DISTRHO_SAFE_ASSERT_RETURN(! fInFrame,); fInFrame = true; nvgBeginFrame(fContext, static_cast(width), static_cast(height), scaleFactor); } void NanoVG::beginFrame(Widget* const widget) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(widget != nullptr,); DISTRHO_SAFE_ASSERT_RETURN(! fInFrame,); Window& window(widget->getParentWindow()); fInFrame = true; nvgBeginFrame(fContext, static_cast(window.getWidth()), static_cast(window.getHeight()), 1.0f); } void NanoVG::cancelFrame() { DISTRHO_SAFE_ASSERT_RETURN(fInFrame,); if (fContext != nullptr) nvgCancelFrame(fContext); fInFrame = false; } void NanoVG::endFrame() { DISTRHO_SAFE_ASSERT_RETURN(fInFrame,); // Save current blend state GLboolean blendEnabled; GLint blendSrc, blendDst; glGetBooleanv(GL_BLEND, &blendEnabled); glGetIntegerv(GL_BLEND_SRC_ALPHA, &blendSrc); glGetIntegerv(GL_BLEND_DST_ALPHA, &blendDst); if (fContext != nullptr) nvgEndFrame(fContext); // Restore blend state if (blendEnabled) glEnable(GL_BLEND); else glDisable(GL_BLEND); glBlendFunc(blendSrc, blendDst); fInFrame = false; } // ----------------------------------------------------------------------- // State Handling void NanoVG::save() { if (fContext != nullptr) nvgSave(fContext); } void NanoVG::restore() { if (fContext != nullptr) nvgRestore(fContext); } void NanoVG::reset() { if (fContext != nullptr) nvgReset(fContext); } // ----------------------------------------------------------------------- // Render styles void NanoVG::strokeColor(const Color& color) { if (fContext != nullptr) nvgStrokeColor(fContext, color); } void NanoVG::strokeColor(const int red, const int green, const int blue, const int alpha) { if (fContext != nullptr) { DISTRHO_SAFE_ASSERT_RETURN(red >= 0 && red <= 255,); DISTRHO_SAFE_ASSERT_RETURN(green >= 0 && green <= 255,); DISTRHO_SAFE_ASSERT_RETURN(blue >= 0 && blue <= 255,); DISTRHO_SAFE_ASSERT_RETURN(alpha >= 0 && alpha <= 255,); nvgStrokeColor(fContext, nvgRGBA(static_cast(red), static_cast(green), static_cast(blue), static_cast(alpha))); } } void NanoVG::strokeColor(const float red, const float green, const float blue, const float alpha) { if (fContext != nullptr) nvgStrokeColor(fContext, nvgRGBAf(red, green, blue, alpha)); } void NanoVG::strokePaint(const Paint& paint) { if (fContext != nullptr) nvgStrokePaint(fContext, paint); } void NanoVG::fillColor(const Color& color) { if (fContext != nullptr) nvgFillColor(fContext, color); } void NanoVG::fillColor(const int red, const int green, const int blue, const int alpha) { if (fContext != nullptr) { DISTRHO_SAFE_ASSERT_RETURN(red >= 0 && red <= 255,); DISTRHO_SAFE_ASSERT_RETURN(green >= 0 && green <= 255,); DISTRHO_SAFE_ASSERT_RETURN(blue >= 0 && blue <= 255,); DISTRHO_SAFE_ASSERT_RETURN(alpha >= 0 && alpha <= 255,); nvgFillColor(fContext, nvgRGBA(static_cast(red), static_cast(green), static_cast(blue), static_cast(alpha))); } } void NanoVG::fillColor(const float red, const float green, const float blue, const float alpha) { if (fContext != nullptr) nvgFillColor(fContext, nvgRGBAf(red, green, blue, alpha)); } void NanoVG::fillPaint(const Paint& paint) { if (fContext != nullptr) nvgFillPaint(fContext, paint); } void NanoVG::miterLimit(float limit) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(limit > 0.0f,); nvgMiterLimit(fContext, limit); } void NanoVG::strokeWidth(float size) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(size > 0.0f,); nvgStrokeWidth(fContext, size); } void NanoVG::lineCap(NanoVG::LineCap cap) { if (fContext != nullptr) nvgLineCap(fContext, cap); } void NanoVG::lineJoin(NanoVG::LineCap join) { if (fContext != nullptr) nvgLineJoin(fContext, join); } void NanoVG::globalAlpha(float alpha) { if (fContext != nullptr) nvgGlobalAlpha(fContext, alpha); } // ----------------------------------------------------------------------- // Transforms void NanoVG::resetTransform() { if (fContext != nullptr) nvgResetTransform(fContext); } void NanoVG::transform(float a, float b, float c, float d, float e, float f) { if (fContext != nullptr) nvgTransform(fContext, a, b, c, d, e, f); } void NanoVG::translate(float x, float y) { if (fContext != nullptr) nvgTranslate(fContext, x, y); } void NanoVG::rotate(float angle) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(angle > 0.0f,); nvgRotate(fContext, angle); } void NanoVG::skewX(float angle) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(angle > 0.0f,); nvgSkewX(fContext, angle); } void NanoVG::skewY(float angle) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(angle > 0.0f,); nvgSkewY(fContext, angle); } void NanoVG::scale(float x, float y) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(x > 0.0f,); DISTRHO_SAFE_ASSERT_RETURN(y > 0.0f,); nvgScale(fContext, x, y); } void NanoVG::currentTransform(float xform[6]) { if (fContext != nullptr) nvgCurrentTransform(fContext, xform); } void NanoVG::transformIdentity(float dst[6]) { nvgTransformIdentity(dst); } void NanoVG::transformTranslate(float dst[6], float tx, float ty) { nvgTransformTranslate(dst, tx, ty); } void NanoVG::transformScale(float dst[6], float sx, float sy) { nvgTransformScale(dst, sx, sy); } void NanoVG::transformRotate(float dst[6], float a) { nvgTransformRotate(dst, a); } void NanoVG::transformSkewX(float dst[6], float a) { nvgTransformSkewX(dst, a); } void NanoVG::transformSkewY(float dst[6], float a) { nvgTransformSkewY(dst, a); } void NanoVG::transformMultiply(float dst[6], const float src[6]) { nvgTransformMultiply(dst, src); } void NanoVG::transformPremultiply(float dst[6], const float src[6]) { nvgTransformPremultiply(dst, src); } int NanoVG::transformInverse(float dst[6], const float src[6]) { return nvgTransformInverse(dst, src); } void NanoVG::transformPoint(float& dstx, float& dsty, const float xform[6], float srcx, float srcy) { nvgTransformPoint(&dstx, &dsty, xform, srcx, srcy); } float NanoVG::degToRad(float deg) { return nvgDegToRad(deg); } float NanoVG::radToDeg(float rad) { return nvgRadToDeg(rad); } // ----------------------------------------------------------------------- // Images NanoImage::Handle NanoVG::createImageFromFile(const char* filename, ImageFlags imageFlags) { return createImageFromFile(filename, static_cast(imageFlags)); } NanoImage::Handle NanoVG::createImageFromFile(const char* filename, int imageFlags) { if (fContext == nullptr) return NanoImage::Handle(); DISTRHO_SAFE_ASSERT_RETURN(filename != nullptr && filename[0] != '\0', NanoImage::Handle()); return NanoImage::Handle(fContext, nvgCreateImage(fContext, filename, imageFlags)); } NanoImage::Handle NanoVG::createImageFromMemory(uchar* data, uint dataSize, ImageFlags imageFlags) { return createImageFromMemory(data, dataSize, static_cast(imageFlags)); } NanoImage::Handle NanoVG::createImageFromMemory(uchar* data, uint dataSize, int imageFlags) { if (fContext == nullptr) return NanoImage::Handle(); DISTRHO_SAFE_ASSERT_RETURN(data != nullptr, NanoImage::Handle()); DISTRHO_SAFE_ASSERT_RETURN(dataSize > 0, NanoImage::Handle()); return NanoImage::Handle(fContext, nvgCreateImageMem(fContext, imageFlags, data,static_cast(dataSize))); } NanoImage::Handle NanoVG::createImageFromRGBA(uint w, uint h, const uchar* data, ImageFlags imageFlags) { return createImageFromRGBA(w, h, data, static_cast(imageFlags)); } NanoImage::Handle NanoVG::createImageFromRGBA(uint w, uint h, const uchar* data, int imageFlags) { if (fContext == nullptr) return NanoImage::Handle(); DISTRHO_SAFE_ASSERT_RETURN(data != nullptr, NanoImage::Handle()); return NanoImage::Handle(fContext, nvgCreateImageRGBA(fContext, static_cast(w), static_cast(h), imageFlags, data)); } NanoImage::Handle NanoVG::createImageFromTextureHandle(GLuint textureId, uint w, uint h, ImageFlags imageFlags, bool deleteTexture) { return createImageFromTextureHandle(textureId, w, h, static_cast(imageFlags), deleteTexture); } NanoImage::Handle NanoVG::createImageFromTextureHandle(GLuint textureId, uint w, uint h, int imageFlags, bool deleteTexture) { if (fContext == nullptr) return NanoImage::Handle(); DISTRHO_SAFE_ASSERT_RETURN(textureId != 0, NanoImage::Handle()); if (! deleteTexture) imageFlags |= NVG_IMAGE_NODELETE; return NanoImage::Handle(fContext, nvglCreateImageFromHandle(fContext, textureId, static_cast(w), static_cast(h), imageFlags)); } // ----------------------------------------------------------------------- // Paints NanoVG::Paint NanoVG::linearGradient(float sx, float sy, float ex, float ey, const Color& icol, const Color& ocol) { if (fContext == nullptr) return Paint(); return nvgLinearGradient(fContext, sx, sy, ex, ey, icol, ocol); } NanoVG::Paint NanoVG::boxGradient(float x, float y, float w, float h, float r, float f, const Color& icol, const Color& ocol) { if (fContext == nullptr) return Paint(); return nvgBoxGradient(fContext, x, y, w, h, r, f, icol, ocol); } NanoVG::Paint NanoVG::radialGradient(float cx, float cy, float inr, float outr, const Color& icol, const Color& ocol) { if (fContext == nullptr) return Paint(); return nvgRadialGradient(fContext, cx, cy, inr, outr, icol, ocol); } NanoVG::Paint NanoVG::imagePattern(float ox, float oy, float ex, float ey, float angle, const NanoImage& image, float alpha) { if (fContext == nullptr) return Paint(); const int imageId(image.fHandle.imageId); DISTRHO_SAFE_ASSERT_RETURN(imageId != 0, Paint()); return nvgImagePattern(fContext, ox, oy, ex, ey, angle, imageId, alpha); } // ----------------------------------------------------------------------- // Scissoring void NanoVG::scissor(float x, float y, float w, float h) { if (fContext != nullptr) nvgScissor(fContext, x, y, w, h); } void NanoVG::intersectScissor(float x, float y, float w, float h) { if (fContext != nullptr) nvgIntersectScissor(fContext, x, y, w, h); } void NanoVG::resetScissor() { if (fContext != nullptr) nvgResetScissor(fContext); } // ----------------------------------------------------------------------- // Paths void NanoVG::beginPath() { if (fContext != nullptr) nvgBeginPath(fContext); } void NanoVG::moveTo(float x, float y) { if (fContext != nullptr) nvgMoveTo(fContext, x, y); } void NanoVG::lineTo(float x, float y) { if (fContext != nullptr) nvgLineTo(fContext, x, y); } void NanoVG::bezierTo(float c1x, float c1y, float c2x, float c2y, float x, float y) { if (fContext != nullptr) nvgBezierTo(fContext, c1x, c1y, c2x, c2y, x, y); } void NanoVG::quadTo(float cx, float cy, float x, float y) { if (fContext != nullptr) nvgQuadTo(fContext, cx, cy, x, y); } void NanoVG::arcTo(float x1, float y1, float x2, float y2, float radius) { if (fContext != nullptr) nvgArcTo(fContext, x1, y1, x2, y2, radius); } void NanoVG::closePath() { if (fContext != nullptr) nvgClosePath(fContext); } void NanoVG::pathWinding(NanoVG::Winding dir) { if (fContext != nullptr) nvgPathWinding(fContext, dir); } void NanoVG::arc(float cx, float cy, float r, float a0, float a1, NanoVG::Winding dir) { if (fContext != nullptr) nvgArc(fContext, cx, cy, r, a0, a1, dir); } void NanoVG::rect(float x, float y, float w, float h) { if (fContext != nullptr) nvgRect(fContext, x, y, w, h); } void NanoVG::roundedRect(float x, float y, float w, float h, float r) { if (fContext != nullptr) nvgRoundedRect(fContext, x, y, w, h, r); } void NanoVG::ellipse(float cx, float cy, float rx, float ry) { if (fContext != nullptr) nvgEllipse(fContext, cx, cy, rx, ry); } void NanoVG::circle(float cx, float cy, float r) { if (fContext != nullptr) nvgCircle(fContext, cx, cy, r); } void NanoVG::fill() { if (fContext != nullptr) nvgFill(fContext); } void NanoVG::stroke() { if (fContext != nullptr) nvgStroke(fContext); } // ----------------------------------------------------------------------- // Text NanoVG::FontId NanoVG::createFontFromFile(const char* name, const char* filename) { if (fContext == nullptr) return -1; DISTRHO_SAFE_ASSERT_RETURN(name != nullptr && name[0] != '\0', -1); DISTRHO_SAFE_ASSERT_RETURN(filename != nullptr && filename[0] != '\0', -1); return nvgCreateFont(fContext, name, filename); } NanoVG::FontId NanoVG::createFontFromMemory(const char* name, const uchar* data, uint dataSize, bool freeData) { if (fContext == nullptr) return -1; DISTRHO_SAFE_ASSERT_RETURN(name != nullptr && name[0] != '\0', -1); DISTRHO_SAFE_ASSERT_RETURN(data != nullptr, -1); return nvgCreateFontMem(fContext, name, const_cast(data), static_cast(dataSize), freeData); } NanoVG::FontId NanoVG::findFont(const char* name) { if (fContext == nullptr) return -1; DISTRHO_SAFE_ASSERT_RETURN(name != nullptr && name[0] != '\0', -1); return nvgFindFont(fContext, name); } void NanoVG::fontSize(float size) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(size > 0.0f,); nvgFontSize(fContext, size); } void NanoVG::fontBlur(float blur) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(blur >= 0.0f,); nvgFontBlur(fContext, blur); } void NanoVG::textLetterSpacing(float spacing) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(spacing >= 0.0f,); nvgTextLetterSpacing(fContext, spacing); } void NanoVG::textLineHeight(float lineHeight) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(lineHeight > 0.0f,); nvgTextLineHeight(fContext, lineHeight); } void NanoVG::textAlign(NanoVG::Align align) { if (fContext != nullptr) nvgTextAlign(fContext, align); } void NanoVG::textAlign(int align) { if (fContext != nullptr) nvgTextAlign(fContext, align); } void NanoVG::fontFaceId(FontId font) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(font >= 0,); nvgFontFaceId(fContext, font); } void NanoVG::fontFace(const char* font) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(font != nullptr && font[0] != '\0',); nvgFontFace(fContext, font); } float NanoVG::text(float x, float y, const char* string, const char* end) { if (fContext == nullptr) return 0.0f; DISTRHO_SAFE_ASSERT_RETURN(string != nullptr && string[0] != '\0', 0.0f); return nvgText(fContext, x, y, string, end); } void NanoVG::textBox(float x, float y, float breakRowWidth, const char* string, const char* end) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(string != nullptr && string[0] != '\0',); nvgTextBox(fContext, x, y, breakRowWidth, string, end); } float NanoVG::textBounds(float x, float y, const char* string, const char* end, Rectangle& bounds) { if (fContext == nullptr) return 0.0f; DISTRHO_SAFE_ASSERT_RETURN(string != nullptr && string[0] != '\0', 0.0f); float b[4]; const float ret = nvgTextBounds(fContext, x, y, string, end, b); bounds = Rectangle(b[0], b[1], b[2], b[3]); return ret; } void NanoVG::textBoxBounds(float x, float y, float breakRowWidth, const char* string, const char* end, float bounds[4]) { if (fContext == nullptr) return; DISTRHO_SAFE_ASSERT_RETURN(string != nullptr && string[0] != '\0',); nvgTextBoxBounds(fContext, x, y, breakRowWidth, string, end, bounds); } int NanoVG::textGlyphPositions(float x, float y, const char* string, const char* end, NanoVG::GlyphPosition& positions, int maxPositions) { if (fContext == nullptr) return 0; DISTRHO_SAFE_ASSERT_RETURN(string != nullptr && string[0] != '\0', 0); return nvgTextGlyphPositions(fContext, x, y, string, end, (NVGglyphPosition*)&positions, maxPositions); } void NanoVG::textMetrics(float* ascender, float* descender, float* lineh) { if (fContext != nullptr) nvgTextMetrics(fContext, ascender, descender, lineh); } int NanoVG::textBreakLines(const char* string, const char* end, float breakRowWidth, NanoVG::TextRow& rows, int maxRows) { if (fContext != nullptr) return nvgTextBreakLines(fContext, string, end, breakRowWidth, (NVGtextRow*)&rows, maxRows); return 0; } // ----------------------------------------------------------------------- struct NanoWidget::PrivateData { NanoWidget* const self; std::vector subWidgets; PrivateData(NanoWidget* const s) : self(s), subWidgets() {} ~PrivateData() { subWidgets.clear(); } }; NanoWidget::NanoWidget(Window& parent, int flags) : Widget(parent), NanoVG(flags), nData(new PrivateData(this)) { pData->needsScaling = true; } NanoWidget::NanoWidget(Widget* groupWidget, int flags) : Widget(groupWidget, true), NanoVG(flags), nData(new PrivateData(this)) { pData->needsScaling = true; } NanoWidget::NanoWidget(NanoWidget* groupWidget) : Widget(groupWidget, false), NanoVG(groupWidget), nData(new PrivateData(this)) { pData->needsScaling = true; groupWidget->nData->subWidgets.push_back(this); } NanoWidget::~NanoWidget() { delete nData; } void NanoWidget::onDisplay() { NanoVG::beginFrame(getWidth(), getHeight()); onNanoDisplay(); for (std::vector::iterator it = nData->subWidgets.begin(); it != nData->subWidgets.end(); ++it) { NanoWidget* const widget(*it); widget->onNanoDisplay(); } NanoVG::endFrame(); } // ----------------------------------------------------------------------- END_NAMESPACE_DGL #undef final extern "C" { #include "nanovg/nanovg.c" } // -----------------------------------------------------------------------