#include "ScratchString.h" #include #include namespace zyncarla { ScratchString::ScratchString(void) { memset(c_str, 0, sizeof(c_str)); } ScratchString::ScratchString(int num) { snprintf(c_str, SCRATCH_SIZE, "%d", num); } ScratchString::ScratchString(unsigned char num) { snprintf(c_str, SCRATCH_SIZE, "%d", num); } ScratchString::ScratchString(const char *str) { if(str) strncpy(c_str, str, SCRATCH_SIZE); else memset(c_str, 0, sizeof(c_str)); } ScratchString ScratchString::operator+(const ScratchString s) { ScratchString ss; strncpy(ss.c_str, c_str, SCRATCH_SIZE); strncat(ss.c_str, s.c_str, SCRATCH_SIZE-strlen(c_str)); return ss; } //ScratchString::operator const char*() const //{ // return c_str; //} }