/* * Vector Juice Plugin * Copyright (C) 2014 Andre Sklenar , www.juicelab.cz * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of * the License, or any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * For a full copy of the GNU General Public License see the doc/GPL.txt file. */ #ifndef VECTORJUICEUI_HPP_INCLUDED #define VECTORJUICEUI_HPP_INCLUDED #include "DistrhoUI.hpp" #include "ImageWidgets.hpp" #include "VectorJuiceArtwork.hpp" using DGL_NAMESPACE::Image; using DGL_NAMESPACE::ImageAboutWindow; using DGL_NAMESPACE::ImageButton; using DGL_NAMESPACE::ImageKnob; using DGL_NAMESPACE::ImageSlider; START_NAMESPACE_DISTRHO // ----------------------------------------------------------------------- class VectorJuiceUI : public UI, public ImageButton::Callback, public ImageKnob::Callback, public ImageSlider::Callback { public: VectorJuiceUI(); protected: // ------------------------------------------------------------------- // DSP Callbacks void parameterChanged(uint32_t index, float value) override; void programLoaded(uint32_t index) override; // ------------------------------------------------------------------- // Widget Callbacks void imageButtonClicked(ImageButton* button, int) override; void imageKnobDragStarted(ImageKnob* knob) override; void imageKnobDragFinished(ImageKnob* knob) override; void imageKnobValueChanged(ImageKnob* knob, float value) override; void imageSliderDragStarted(ImageSlider* slider) override; void imageSliderDragFinished(ImageSlider* slider) override; void imageSliderValueChanged(ImageSlider* slider, float value) override; void onDisplay() override; bool onMouse(const MouseEvent&) override; bool onMotion(const MotionEvent&) override; private: float paramX, paramY; Image fImgBackground; Image fImgRoundlet; Image fImgOrbit; Image fImgSubOrbit; ImageAboutWindow fAboutWindow; ScopedPointer fButtonAbout; //knobs ScopedPointer fKnobOrbitSpeedX, fKnobOrbitSpeedY, fKnobOrbitSizeX, fKnobOrbitSizeY; ScopedPointer fKnobSubOrbitSpeed, fKnobSubOrbitSize, fKnobSubOrbitSmooth; //sliders ScopedPointer fSliderOrbitWaveX, fSliderOrbitWaveY; ScopedPointer fSliderOrbitPhaseX, fSliderOrbitPhaseY; // needed for XY canvas handling bool fDragging; bool fDragValid; int fLastX; int fLastY; DGL_NAMESPACE::Rectangle fCanvasArea; float orbitX, orbitY, subOrbitX, subOrbitY; }; // ----------------------------------------------------------------------- END_NAMESPACE_DISTRHO #endif // VECTORJUICEUI_HPP_INCLUDED