// // impl/system_executor.hpp // ~~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef ASIO_IMPL_SYSTEM_EXECUTOR_HPP #define ASIO_IMPL_SYSTEM_EXECUTOR_HPP #if defined(_MSC_VER) && (_MSC_VER >= 1200) # pragma once #endif // defined(_MSC_VER) && (_MSC_VER >= 1200) #include "asio/detail/executor_op.hpp" #include "asio/detail/global.hpp" #include "asio/detail/recycling_allocator.hpp" #include "asio/detail/type_traits.hpp" #include "asio/execution_context.hpp" #include "asio/detail/push_options.hpp" namespace asio { inline execution_context& system_executor::context() const ASIO_NOEXCEPT { return detail::global(); } template void system_executor::dispatch( ASIO_MOVE_ARG(Function) f, const Allocator&) const { typename decay::type tmp(ASIO_MOVE_CAST(Function)(f)); asio_handler_invoke_helpers::invoke(tmp, tmp); } template void system_executor::post( ASIO_MOVE_ARG(Function) f, const Allocator& a) const { context_impl& ctx = detail::global(); // Make a local, non-const copy of the function. typedef typename decay::type function_type; function_type tmp(ASIO_MOVE_CAST(Function)(f)); // Construct an allocator to be used for the operation. typedef typename detail::get_recycling_allocator::type alloc_type; alloc_type allocator(detail::get_recycling_allocator::get(a)); // Allocate and construct an operation to wrap the function. typedef detail::executor_op op; typename op::ptr p = { allocator, 0, 0 }; p.v = p.a.allocate(1); p.p = new (p.v) op(tmp, allocator); ASIO_HANDLER_CREATION((ctx, *p.p, "system_executor", &this->context(), 0, "post")); ctx.scheduler_.post_immediate_completion(p.p, false); p.v = p.p = 0; } template void system_executor::defer( ASIO_MOVE_ARG(Function) f, const Allocator& a) const { context_impl& ctx = detail::global(); // Make a local, non-const copy of the function. typedef typename decay::type function_type; function_type tmp(ASIO_MOVE_CAST(Function)(f)); // Construct an allocator to be used for the operation. typedef typename detail::get_recycling_allocator::type alloc_type; alloc_type allocator(detail::get_recycling_allocator::get(a)); // Allocate and construct an operation to wrap the function. typedef detail::executor_op op; typename op::ptr p = { allocator, 0, 0 }; p.v = p.a.allocate(1); p.p = new (p.v) op(tmp, allocator); ASIO_HANDLER_CREATION((ctx, *p.p, "system_executor", &this->context(), 0, "defer")); ctx.scheduler_.post_immediate_completion(p.p, true); p.v = p.p = 0; } } // namespace asio #include "asio/detail/pop_options.hpp" #endif // ASIO_IMPL_SYSTEM_EXECUTOR_HPP