/* ============================================================================== This file is part of the JUCE 6 technical preview. Copyright (c) 2020 - Raw Material Software Limited You may use this code under the terms of the GPL v3 (see www.gnu.org/licenses). For this technical preview, this file is not subject to commercial licensing. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ namespace juce { //============================================================================== /** A button with an arrow in it. @see Button @tags{GUI} */ class JUCE_API ArrowButton : public Button { public: //============================================================================== /** Creates an ArrowButton. @param buttonName the name to give the button @param arrowDirection the direction the arrow should point in, where 0.0 is pointing right, 0.25 is down, 0.5 is left, 0.75 is up @param arrowColour the colour to use for the arrow */ ArrowButton (const String& buttonName, float arrowDirection, Colour arrowColour); /** Destructor. */ ~ArrowButton() override; /** @internal */ void paintButton (Graphics&, bool, bool) override; private: Colour colour; Path path; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ArrowButton) }; } // namespace juce