// ---------------------------------------------------------------------- // // Copyright (C) 2010 Fons Adriaensen // Modified by falkTX on Jan 2015 for inclusion in Carla // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // // ---------------------------------------------------------------------- #include #include #include #include "button.h" namespace AT1 { int PushButton::_keymod = 0; int PushButton::_button = 0; PushButton::PushButton (X_window *parent, X_callback *cbobj, ButtonImg *image, int xp, int yp, int cbind) : X_window (parent, image->_x0 + xp, image->_y0 + yp, image->_dx, image->_dy, image->_backg->pixel), _cbobj (cbobj), _cbind (cbind), _image (image), _state (0) { x_add_events (ExposureMask | ButtonPressMask | ButtonReleaseMask); } PushButton::~PushButton (void) { } void PushButton::init (X_display *disp) { } void PushButton::fini (void) { } void PushButton::handle_event (XEvent *E) { switch (E->type) { case Expose: render (); break; case ButtonPress: bpress ((XButtonEvent *) E); break; case ButtonRelease: brelse ((XButtonEvent *) E); break; default: fprintf (stderr, "PushButton: event %d\n", E->type ); } } void PushButton::bpress (XButtonEvent *E) { int r = 0; if (E->button < 4) { _keymod = E->state; _button = E->button; r = handle_press (); } render (); if (r) callback (r); } void PushButton::brelse (XButtonEvent *E) { int r = 0; if (E->button < 4) { _keymod = E->state; _button = E->button; r = handle_relse (); } render (); if (r) callback (r); } void PushButton::set_state (int s) { if (_state != s) { _state = s; render (); } } void PushButton::render (void) { XPutImage (dpy (), win (), dgc (), _image->_ximage, _image->_x0, _image->_y0 + _state * _image->_dy, 0, 0, _image->_dx, _image->_dy); } }