/* ============================================================================== This file is part of the Water library. Copyright (c) 2016 - ROLI Ltd. Copyright (C) 2021 Filipe Coelho Permission is granted to use this software under the terms of the ISC license http://www.isc.org/downloads/software-support-policy/isc-license/ Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that the above copyright notice and this permission notice appear in all copies. THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. ============================================================================== */ #ifndef WATER_MEMORYINPUTSTREAM_H_INCLUDED #define WATER_MEMORYINPUTSTREAM_H_INCLUDED #include "InputStream.h" #include "../memory/MemoryBlock.h" #include "../memory/HeapBlock.h" namespace water { //============================================================================== /** Allows a block of data to be accessed as a stream. This can either be used to refer to a shared block of memory, or can make its own internal copy of the data when the MemoryInputStream is created. */ class MemoryInputStream : public InputStream { public: //============================================================================== /** Creates a MemoryInputStream. @param sourceData the block of data to use as the stream's source @param sourceDataSize the number of bytes in the source data block @param keepInternalCopyOfData if false, the stream will just keep a pointer to the source data, so this data shouldn't be changed for the lifetime of the stream; if this parameter is true, the stream will make its own copy of the data and use that. */ MemoryInputStream (const void* sourceData, size_t sourceDataSize, bool keepInternalCopyOfData); /** Creates a MemoryInputStream. @param data a block of data to use as the stream's source @param keepInternalCopyOfData if false, the stream will just keep a reference to the source data, so this data shouldn't be changed for the lifetime of the stream; if this parameter is true, the stream will make its own copy of the data and use that. */ MemoryInputStream (const MemoryBlock& data, bool keepInternalCopyOfData); /** Destructor. */ ~MemoryInputStream(); /** Returns a pointer to the source data block from which this stream is reading. */ const void* getData() const noexcept { return data; } /** Returns the number of bytes of source data in the block from which this stream is reading. */ size_t getDataSize() const noexcept { return dataSize; } //============================================================================== int64 getPosition() override; bool setPosition (int64 pos) override; int64 getTotalLength() override; bool isExhausted() override; int read (void* destBuffer, int maxBytesToRead) override; private: //============================================================================== const void* data; size_t dataSize, position; HeapBlock internalCopy; void createInternalCopy(); CARLA_DECLARE_NON_COPY_CLASS (MemoryInputStream) }; } #endif // WATER_MEMORYINPUTSTREAM_H_INCLUDED