/* * DISTRHO Plugin Toolkit (DPT) * Copyright (C) 2012-2013 Filipe Coelho * * Permission to use, copy, modify, and/or distribute this software for any purpose with * or without fee is hereby granted, provided that the above copyright notice and this * permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef DGL_IMAGE_KNOB_HPP_INCLUDED #define DGL_IMAGE_KNOB_HPP_INCLUDED #include "Image.hpp" #include "Widget.hpp" START_NAMESPACE_DGL // ----------------------------------------------------------------------- class ImageKnob : public Widget { public: enum Orientation { Horizontal, Vertical }; class Callback { public: virtual ~Callback() {} virtual void imageKnobDragStarted(ImageKnob* imageKnob) = 0; virtual void imageKnobDragFinished(ImageKnob* imageKnob) = 0; virtual void imageKnobValueChanged(ImageKnob* imageKnob, float value) = 0; }; ImageKnob(Window& parent, const Image& image, Orientation orientation = Vertical); ImageKnob(Widget* widget, const Image& image, Orientation orientation = Vertical); ImageKnob(const ImageKnob& imageKnob); float getValue() const; void setOrientation(Orientation orientation); void setRange(float min, float max); void setStep(float step); void setValue(float value, bool sendCallback = false); void setRotationAngle(int angle); void setCallback(Callback* callback); protected: void onDisplay() override; bool onMouse(int button, bool press, int x, int y) override; bool onMotion(int x, int y) override; void onReshape(int width, int height) override; void onClose() override; private: Image fImage; float fMinimum; float fMaximum; float fStep; float fValue; float fValueTmp; Orientation fOrientation; int fRotationAngle; bool fDragging; int fLastX; int fLastY; Callback* fCallback; bool fIsImgVertical; int fImgLayerSize; int fImgLayerCount; Rectangle fKnobArea; GLuint fTextureId; }; // ----------------------------------------------------------------------- END_NAMESPACE_DGL #endif // DGL_IMAGE_KNOB_HPP_INCLUDED