/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCE_POINT_H_INCLUDED #define JUCE_POINT_H_INCLUDED //============================================================================== /** A pair of (x, y) coordinates. The ValueType template should be a primitive type such as int, float, double, rather than a class. @see Line, Path, AffineTransform */ template class Point { public: /** Creates a point at the origin */ Point() noexcept : x(), y() {} /** Creates a copy of another point. */ Point (const Point& other) noexcept : x (other.x), y (other.y) {} /** Creates a point from an (x, y) position. */ Point (ValueType initialX, ValueType initialY) noexcept : x (initialX), y (initialY) {} //============================================================================== /** Copies this point from another one. */ Point& operator= (const Point& other) noexcept { x = other.x; y = other.y; return *this; } inline bool operator== (Point other) const noexcept { return x == other.x && y == other.y; } inline bool operator!= (Point other) const noexcept { return x != other.x || y != other.y; } /** Returns true if the point is (0, 0). */ bool isOrigin() const noexcept { return x == ValueType() && y == ValueType(); } /** Returns true if the coordinates are finite values. */ inline bool isFinite() const noexcept { return juce_isfinite(x) && juce_isfinite(y); } /** Returns the point's x coordinate. */ inline ValueType getX() const noexcept { return x; } /** Returns the point's y coordinate. */ inline ValueType getY() const noexcept { return y; } /** Sets the point's x coordinate. */ inline void setX (ValueType newX) noexcept { x = newX; } /** Sets the point's y coordinate. */ inline void setY (ValueType newY) noexcept { y = newY; } /** Returns a point which has the same Y position as this one, but a new X. */ Point withX (ValueType newX) const noexcept { return Point (newX, y); } /** Returns a point which has the same X position as this one, but a new Y. */ Point withY (ValueType newY) const noexcept { return Point (x, newY); } /** Changes the point's x and y coordinates. */ void setXY (ValueType newX, ValueType newY) noexcept { x = newX; y = newY; } /** Adds a pair of coordinates to this value. */ void addXY (ValueType xToAdd, ValueType yToAdd) noexcept { x += xToAdd; y += yToAdd; } //============================================================================== /** Returns a point with a given offset from this one. */ Point translated (ValueType deltaX, ValueType deltaY) const noexcept { return Point (x + deltaX, y + deltaY); } /** Adds two points together */ Point operator+ (Point other) const noexcept { return Point (x + other.x, y + other.y); } /** Adds another point's coordinates to this one */ Point& operator+= (Point other) noexcept { x += other.x; y += other.y; return *this; } /** Subtracts one points from another */ Point operator- (Point other) const noexcept { return Point (x - other.x, y - other.y); } /** Subtracts another point's coordinates to this one */ Point& operator-= (Point other) noexcept { x -= other.x; y -= other.y; return *this; } /** Multiplies two points together */ template Point operator* (Point other) const noexcept { return Point ((ValueType) (x * other.x), (ValueType) (y * other.y)); } /** Multiplies another point's coordinates to this one */ template Point& operator*= (Point other) noexcept { *this = *this * other; return *this; } /** Divides one point by another */ template Point operator/ (Point other) const noexcept { return Point ((ValueType) (x / other.x), (ValueType) (y / other.y)); } /** Divides this point's coordinates by another */ template Point& operator/= (Point other) noexcept { *this = *this / other; return *this; } /** Returns a point whose coordinates are multiplied by a given scalar value. */ template Point operator* (FloatType multiplier) const noexcept { return Point ((ValueType) (x * multiplier), (ValueType) (y * multiplier)); } /** Returns a point whose coordinates are divided by a given scalar value. */ template Point operator/ (FloatType divisor) const noexcept { return Point ((ValueType) (x / divisor), (ValueType) (y / divisor)); } /** Multiplies the point's coordinates by a scalar value. */ template Point& operator*= (FloatType multiplier) noexcept { x = (ValueType) (x * multiplier); y = (ValueType) (y * multiplier); return *this; } /** Divides the point's coordinates by a scalar value. */ template Point& operator/= (FloatType divisor) noexcept { x = (ValueType) (x / divisor); y = (ValueType) (y / divisor); return *this; } /** Returns the inverse of this point. */ Point operator-() const noexcept { return Point (-x, -y); } //============================================================================== /** This type will be double if the Point's type is double, otherwise it will be float. */ typedef typename TypeHelpers::SmallestFloatType::type FloatType; //============================================================================== /** Returns the straight-line distance between this point and the origin. */ ValueType getDistanceFromOrigin() const noexcept { return juce_hypot (x, y); } /** Returns the straight-line distance between this point and another one. */ ValueType getDistanceFrom (Point other) const noexcept { return juce_hypot (x - other.x, y - other.y); } /** Returns the square of the straight-line distance between this point and the origin. */ ValueType getDistanceSquaredFromOrigin() const noexcept { return x * x + y * y; } /** Returns the square of the straight-line distance between this point and another one. */ ValueType getDistanceSquaredFrom (Point other) const noexcept { return (*this - other).getDistanceSquaredFromOrigin(); } /** Returns the angle from this point to another one. Taking this point to be the centre of a circle, and the other point being a position on the circumference, the return value is the number of radians clockwise from the 12 o'clock direction. So 12 o'clock = 0, 3 o'clock = Pi/2, 6 o'clock = Pi, 9 o'clock = -Pi/2 */ FloatType getAngleToPoint (Point other) const noexcept { return static_cast (std::atan2 (static_cast (other.x - x), static_cast (y - other.y))); } /** Returns the point that would be reached by rotating this point clockwise about the origin by the specified angle. */ Point rotatedAboutOrigin (ValueType angleRadians) const noexcept { return Point (x * std::cos (angleRadians) - y * std::sin (angleRadians), x * std::sin (angleRadians) + y * std::cos (angleRadians)); } /** Taking this point to be the centre of a circle, this returns a point on its circumference. @param radius the radius of the circle. @param angle the angle of the point, in radians clockwise from the 12 o'clock position. */ Point getPointOnCircumference (float radius, float angle) const noexcept { return Point (static_cast (x + radius * std::sin (angle)), static_cast (y - radius * std::cos (angle))); } /** Taking this point to be the centre of an ellipse, this returns a point on its circumference. @param radiusX the horizontal radius of the circle. @param radiusY the vertical radius of the circle. @param angle the angle of the point, in radians clockwise from the 12 o'clock position. */ Point getPointOnCircumference (float radiusX, float radiusY, float angle) const noexcept { return Point (static_cast (x + radiusX * std::sin (angle)), static_cast (y - radiusY * std::cos (angle))); } /** Returns the dot-product of two points (x1 * x2 + y1 * y2). */ FloatType getDotProduct (Point other) const noexcept { return x * other.x + y * other.y; } //============================================================================== /** Uses a transform to change the point's coordinates. This will only compile if ValueType = float! @see AffineTransform::transformPoint */ void applyTransform (const AffineTransform& transform) noexcept { transform.transformPoint (x, y); } /** Returns the position of this point, if it is transformed by a given AffineTransform. */ Point transformedBy (const AffineTransform& transform) const noexcept { return Point (static_cast (transform.mat00 * x + transform.mat01 * y + transform.mat02), static_cast (transform.mat10 * x + transform.mat11 * y + transform.mat12)); } //============================================================================== /** Casts this point to a Point object. */ Point toInt() const noexcept { return Point (static_cast (x), static_cast (y)); } /** Casts this point to a Point object. */ Point toFloat() const noexcept { return Point (static_cast (x), static_cast (y)); } /** Casts this point to a Point object. */ Point toDouble() const noexcept { return Point (static_cast (x), static_cast (y)); } /** Casts this point to a Point object using roundToInt() to convert the values. */ Point roundToInt() const noexcept { return Point (juce::roundToInt (x), juce::roundToInt (y)); } /** Returns the point as a string in the form "x, y". */ String toString() const { return String (x) + ", " + String (y); } //============================================================================== ValueType x; /**< The point's X coordinate. */ ValueType y; /**< The point's Y coordinate. */ }; /** Multiplies the point's coordinates by a scalar value. */ template Point operator* (ValueType value, Point p) noexcept { return p * value; } #endif // JUCE_POINT_H_INCLUDED