#pragma once #include "private/std.h" #include "private/macros.h" /// We use fixed point representation of beat time and seconds time /// Usage: /// double x = ...; // in beats /// clap_beattime y = round(CLAP_BEATTIME_FACTOR * x); // This will never change static const CLAP_CONSTEXPR int64_t CLAP_BEATTIME_FACTOR = 1LL << 31; static const CLAP_CONSTEXPR int64_t CLAP_SECTIME_FACTOR = 1LL << 31; typedef int64_t clap_beattime; typedef int64_t clap_sectime;