/* ============================================================================== This file is part of the JUCE 6 technical preview. Copyright (c) 2020 - Raw Material Software Limited You may use this code under the terms of the GPL v3 (see www.gnu.org/licenses). For this technical preview, this file is not subject to commercial licensing. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE DISCLAIMED. ============================================================================== */ /******************************************************************************* The block below describes the properties of this module, and is read by the Projucer to automatically generate project code that uses it. For details about the syntax and how to create or use a module, see the JUCE Module Format.txt file. BEGIN_JUCE_MODULE_DECLARATION ID: juce_gui_extra vendor: juce version: 6.0.0 name: JUCE extended GUI classes description: Miscellaneous GUI classes for specialised tasks. website: http://www.juce.com/juce license: GPL/Commercial dependencies: juce_gui_basics OSXFrameworks: WebKit iOSFrameworks: WebKit END_JUCE_MODULE_DECLARATION *******************************************************************************/ #pragma once #define JUCE_GUI_EXTRA_H_INCLUDED #include //============================================================================== /** Config: JUCE_WEB_BROWSER This lets you disable the WebBrowserComponent class. If you're not using any embedded web-pages, turning this off may reduce your code size. */ #ifndef JUCE_WEB_BROWSER #define JUCE_WEB_BROWSER 1 #endif /** Config: JUCE_USE_WINRT_WEBVIEW Enables the use of the EdgeHTML browser engine on Windows. This will use the Windows Runtime API on Windows 10 version 1809 (October 2018 Update) and later. If you enable this flag then older versions of Windows will automatically fall back to using the regualar Win32 web view. You will need version 10.0.14393.0 of the Windows Standalone SDK to compile and you may need to add the path to the WinRT headers. The path to the headers will be something similar to "C:\Program Files (x86)\Windows Kits\10\Include\10.0.14393.0\winrt". */ #ifndef JUCE_USE_WINRT_WEBVIEW #define JUCE_USE_WINRT_WEBVIEW 0 #endif /** Config: JUCE_ENABLE_LIVE_CONSTANT_EDITOR This lets you turn on the JUCE_ENABLE_LIVE_CONSTANT_EDITOR support (desktop only). By default this will be enabled for debug builds and disabled for release builds. See the documentation for that macro for more details. */ #ifndef JUCE_ENABLE_LIVE_CONSTANT_EDITOR #if JUCE_DEBUG && ! (JUCE_IOS || JUCE_ANDROID) #define JUCE_ENABLE_LIVE_CONSTANT_EDITOR 1 #endif #endif //============================================================================== #include "documents/juce_FileBasedDocument.h" #include "code_editor/juce_CodeDocument.h" #include "code_editor/juce_CodeEditorComponent.h" #include "code_editor/juce_CodeTokeniser.h" #include "code_editor/juce_CPlusPlusCodeTokeniser.h" #include "code_editor/juce_CPlusPlusCodeTokeniserFunctions.h" #include "code_editor/juce_XMLCodeTokeniser.h" #include "code_editor/juce_LuaCodeTokeniser.h" #include "embedding/juce_ActiveXControlComponent.h" #include "embedding/juce_AndroidViewComponent.h" #include "embedding/juce_NSViewComponent.h" #include "embedding/juce_UIViewComponent.h" #include "embedding/juce_XEmbedComponent.h" #include "embedding/juce_ScopedDPIAwarenessDisabler.h" #include "embedding/juce_HWNDComponent.h" #include "misc/juce_AppleRemote.h" #include "misc/juce_BubbleMessageComponent.h" #include "misc/juce_ColourSelector.h" #include "misc/juce_KeyMappingEditorComponent.h" #include "misc/juce_PreferencesPanel.h" #include "misc/juce_PushNotifications.h" #include "misc/juce_RecentlyOpenedFilesList.h" #include "misc/juce_SplashScreen.h" #include "misc/juce_SystemTrayIconComponent.h" #include "misc/juce_WebBrowserComponent.h" #include "misc/juce_LiveConstantEditor.h" #include "misc/juce_AnimatedAppComponent.h"