6013 Commits (c531861ac05551c8863332283a2120f94b58c952)

Author SHA1 Message Date
  falkTX e3fb99c579 Fix win32 builds 2 years ago
  falkTX 2b8c77b2c0
Bump version to 2.5.0 2 years ago
  falkTX db71588a88
Fix windows/mingw build 2 years ago
  falkTX 9d5992308a
Fix strict build 2 years ago
  falkTX f78670e848 Fix macOS build 2 years ago
  falkTX 6f82af5daa Use full driver settings dialog in engine menu if not running 2 years ago
  falkTX e9bd43efcd Fix macOS build 2 years ago
  falkTX 08af009062
Update to JUCE 7.0.1, still to update to new playhead APIs 2 years ago
  falkTX 3d3c4d8933
Update included DPF 2 years ago
  falkTX 7a9b7ba35e
Simplify wasm runner, using emscripten_set_interval 2 years ago
  falkTX 87bc5605d0
Adjust to the non-threaded usage 2 years ago
  falkTX 753af115c3
Also block sem_timedwait usage 2 years ago
  falkTX da4e0fdbeb
Make sure no threads are used on wasm 2 years ago
  falkTX ecfcd4c4a1
Disable audiofile ops debug on wasm, verified to work 2 years ago
  falkTX edf5d47867
Set default LV2 path for emscripten 2 years ago
  falkTX b8fa8f2faa
Add missing opus as supported extension in audio file plugin 2 years ago
  falkTX 6ee03336ab
Report plugin UI close in embed mode 2 years ago
  falkTX 33bd1f94b3
Link DGL against CoreVideo on macOS 2 years ago
  falkTX c2cc825253
Use emscripten_set_timeout_loop instead of manual management 2 years ago
  falkTX 93d3fff123
water: Add back a way to get win appdata and programfiles 2 years ago
  falkTX 8839182a35
Cleanup 2 years ago
  falkTX 1ee091f4cc
Really fix build, unless compiler crashes.. 2 years ago
  falkTX e51aed566e
Another build fix 2 years ago
  falkTX 4b9d6afa62
Ignore pthread_yield for now 2 years ago
  falkTX fc295224bf
Set _FILE_OFFSET_BITS=64 for ysfx 2 years ago
  falkTX ea914aaa41
Fix build after latest changes 2 years ago
  falkTX ca15445429
One more build fix 2 years ago
  falkTX 32196dd2fc
Fix regular build 2 years ago
  falkTX c4846a56c0
Reenable audiofile seeking on wasm, which works now 2 years ago
  falkTX 6b4f88fbc7
Do not allow to use capture logging thread on wasm 2 years ago
  falkTX 798733e2f1
Bring Runner class from DPF, use it for Engine background details 2 years ago
  falkTX 06d6981732
More tweaks for wasm, engine verified to work, still with hacks 2 years ago
  falkTX 3a57252fdf
Do not enable pthreads for wasm builds 2 years ago
  falkTX 956aed13d1
Update dgl and distrho modules 2 years ago
  falkTX 71cbec159f
Dont use simd for wasm just yet, fix missing APP_EXT usage 2 years ago
  falkTX f90acb5cbb
Dont strip wasm binaries, cleanup 2 years ago
  falkTX 050513441b
Fix make clean 2 years ago
  falkTX 0445589595
More tweaks for wasm and sdl 2 years ago
  falkTX 135c828b66
Add SDL/wasm test code 2 years ago
  falkTX 247eaff28b
Fix SDL engine for SDL1, work wasm workarounds 2 years ago
  falkTX 728fa94744
Allow to disable JACK, and skip bridges for wasm 2 years ago
  falkTX cbc44a38dc
AudioFileReader: workarounds for wasm non-threaded behaviour 2 years ago
  falkTX 8eb74af19b
CarlaThread: Ignore a few things for wasm usage 2 years ago
  falkTX 96e4fa5719
Initial SDL engine implementation 2 years ago
  falkTX 68af86c5e7
emscripten related tweaks 2 years ago
  falkTX b697c28a20
Keep VST3 hosting through JUCE, for now 2 years ago
  falkTX b23293efeb
Rework and cleanup makefiles, add WASM var 2 years ago
  falkTX 770364fd8e
Allow to build with custom DGL namespace 2 years ago
  falkTX f428af3894
ysfx build tweaks as needed for armhf and MOD builds 2 years ago
  falkTX a80680f5a1
Fix water::DirectoryIterator for windows builds 2 years ago