Browse Source

Fix carla-control not realizing plugins are active when fist added

Signed-off-by: falkTX <falktx@falktx.com>
tags/v2.1-rc1
falkTX 5 years ago
parent
commit
f278e79d6f
Signed by: falkTX <falktx@falktx.com> GPG Key ID: CDBAA37ABC74FBA0
1 changed files with 1 additions and 1 deletions
  1. +1
    -1
      source/backend/engine/CarlaEngine.cpp

+ 1
- 1
source/backend/engine/CarlaEngine.cpp View File

@@ -646,7 +646,7 @@ bool CarlaEngine::addPlugin(const BinaryType btype, const PluginType ptype,
callback(true, true, ENGINE_CALLBACK_PLUGIN_ADDED, id, 0, 0, 0, 0.0f, plugin->getName());

if (getType() != kEngineTypeBridge)
plugin->setActive(true, false, true);
plugin->setActive(true, true, true);

#ifndef BUILD_BRIDGE_ALTERNATIVE_ARCH
if (pData->options.processMode == ENGINE_PROCESS_MODE_PATCHBAY)


Loading…
Cancel
Save