| @@ -1546,10 +1546,12 @@ class CanvasLine(QGraphicsLineItem): | |||||
| def updateLinePos(self): | def updateLinePos(self): | ||||
| if self.item1.getPortMode() == PORT_MODE_OUTPUT: | if self.item1.getPortMode() == PORT_MODE_OUTPUT: | ||||
| line = QLineF(self.item1.scenePos().x() + self.item1.getPortWidth() + 12, | |||||
| self.item1.scenePos().y() + float(canvas.theme.port_height)/2, | |||||
| self.item2.scenePos().x(), | |||||
| self.item2.scenePos().y() + float(canvas.theme.port_height)/2) | |||||
| rect1 = self.item1.sceneBoundingRect() | |||||
| rect2 = self.item2.sceneBoundingRect() | |||||
| line = QLineF(rect1.right(), | |||||
| rect1.top() + float(canvas.theme.port_height)/2, | |||||
| rect2.left(), | |||||
| rect2.top() + float(canvas.theme.port_height)/2) | |||||
| self.setLine(line) | self.setLine(line) | ||||
| self.m_lineSelected = False | self.m_lineSelected = False | ||||
| @@ -1645,17 +1647,15 @@ class CanvasBezierLine(QGraphicsPathItem): | |||||
| def updateLinePos(self): | def updateLinePos(self): | ||||
| if self.item1.getPortMode() == PORT_MODE_OUTPUT: | if self.item1.getPortMode() == PORT_MODE_OUTPUT: | ||||
| item1_x = self.item1.scenePos().x() + self.item1.getPortWidth() + 12 | |||||
| item1_y = self.item1.scenePos().y() + float(canvas.theme.port_height)/2 | |||||
| item2_x = self.item2.scenePos().x() | |||||
| item2_y = self.item2.scenePos().y() + float(canvas.theme.port_height)/2 | |||||
| item1_mid_x = abs(item1_x - item2_x) / 2 | |||||
| item1_new_x = item1_x + item1_mid_x | |||||
| item2_mid_x = abs(item1_x - item2_x) / 2 | |||||
| item2_new_x = item2_x - item2_mid_x | |||||
| rect1 = self.item1.sceneBoundingRect() | |||||
| rect2 = self.item2.sceneBoundingRect() | |||||
| item1_x = rect1.right() | |||||
| item2_x = rect2.left() | |||||
| item1_y = rect1.top() + float(canvas.theme.port_height)/2 | |||||
| item2_y = rect2.top() + float(canvas.theme.port_height)/2 | |||||
| item1_new_x = item1_x + abs(item1_x - item2_x) / 2 | |||||
| item2_new_x = item2_x - abs(item1_x - item2_x) / 2 | |||||
| path = QPainterPath(QPointF(item1_x, item1_y)) | path = QPainterPath(QPointF(item1_x, item1_y)) | ||||
| path.cubicTo(item1_new_x, item1_y, item2_new_x, item2_y, item2_x, item2_y) | path.cubicTo(item1_new_x, item1_y, item2_new_x, item2_y, item2_x, item2_y) | ||||