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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2022 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- BufferingAudioSource::BufferingAudioSource (PositionableAudioSource* s,
- TimeSliceThread& thread,
- bool deleteSourceWhenDeleted,
- int bufferSizeSamples,
- int numChannels,
- bool prefillBufferOnPrepareToPlay)
- : source (s, deleteSourceWhenDeleted),
- backgroundThread (thread),
- numberOfSamplesToBuffer (jmax (1024, bufferSizeSamples)),
- numberOfChannels (numChannels),
- prefillBuffer (prefillBufferOnPrepareToPlay)
- {
- jassert (source != nullptr);
-
- jassert (numberOfSamplesToBuffer > 1024); // not much point using this class if you're
- // not using a larger buffer..
- }
-
- BufferingAudioSource::~BufferingAudioSource()
- {
- releaseResources();
- }
-
- //==============================================================================
- void BufferingAudioSource::prepareToPlay (int samplesPerBlockExpected, double newSampleRate)
- {
- auto bufferSizeNeeded = jmax (samplesPerBlockExpected * 2, numberOfSamplesToBuffer);
-
- if (newSampleRate != sampleRate
- || bufferSizeNeeded != buffer.getNumSamples()
- || ! isPrepared)
- {
- backgroundThread.removeTimeSliceClient (this);
-
- isPrepared = true;
- sampleRate = newSampleRate;
-
- source->prepareToPlay (samplesPerBlockExpected, newSampleRate);
-
- buffer.setSize (numberOfChannels, bufferSizeNeeded);
- buffer.clear();
-
- const ScopedLock sl (bufferRangeLock);
-
- bufferValidStart = 0;
- bufferValidEnd = 0;
-
- backgroundThread.addTimeSliceClient (this);
-
- do
- {
- const ScopedUnlock ul (bufferRangeLock);
-
- backgroundThread.moveToFrontOfQueue (this);
- Thread::sleep (5);
- }
- while (prefillBuffer
- && (bufferValidEnd - bufferValidStart < jmin (((int) newSampleRate) / 4, buffer.getNumSamples() / 2)));
- }
- }
-
- void BufferingAudioSource::releaseResources()
- {
- isPrepared = false;
- backgroundThread.removeTimeSliceClient (this);
-
- buffer.setSize (numberOfChannels, 0);
-
- // MSVC2017 seems to need this if statement to not generate a warning during linking.
- // As source is set in the constructor, there is no way that source could
- // ever equal this, but it seems to make MSVC2017 happy.
- if (source != this)
- source->releaseResources();
- }
-
- void BufferingAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& info)
- {
- const auto bufferRange = getValidBufferRange (info.numSamples);
-
- if (bufferRange.isEmpty())
- {
- // total cache miss
- info.clearActiveBufferRegion();
- return;
- }
-
- const auto validStart = bufferRange.getStart();
- const auto validEnd = bufferRange.getEnd();
-
- const ScopedLock sl (callbackLock);
-
- if (validStart > 0)
- info.buffer->clear (info.startSample, validStart); // partial cache miss at start
-
- if (validEnd < info.numSamples)
- info.buffer->clear (info.startSample + validEnd,
- info.numSamples - validEnd); // partial cache miss at end
-
- if (validStart < validEnd)
- {
- for (int chan = jmin (numberOfChannels, info.buffer->getNumChannels()); --chan >= 0;)
- {
- jassert (buffer.getNumSamples() > 0);
-
- const auto startBufferIndex = (int) ((validStart + nextPlayPos) % buffer.getNumSamples());
- const auto endBufferIndex = (int) ((validEnd + nextPlayPos) % buffer.getNumSamples());
-
- if (startBufferIndex < endBufferIndex)
- {
- info.buffer->copyFrom (chan, info.startSample + validStart,
- buffer,
- chan, startBufferIndex,
- validEnd - validStart);
- }
- else
- {
- const auto initialSize = buffer.getNumSamples() - startBufferIndex;
-
- info.buffer->copyFrom (chan, info.startSample + validStart,
- buffer,
- chan, startBufferIndex,
- initialSize);
-
- info.buffer->copyFrom (chan, info.startSample + validStart + initialSize,
- buffer,
- chan, 0,
- (validEnd - validStart) - initialSize);
- }
- }
- }
-
- nextPlayPos += info.numSamples;
- }
-
- bool BufferingAudioSource::waitForNextAudioBlockReady (const AudioSourceChannelInfo& info, uint32 timeout)
- {
- if (source == nullptr || source->getTotalLength() <= 0)
- return false;
-
- if ((nextPlayPos + info.numSamples < 0)
- || (! isLooping() && nextPlayPos > getTotalLength()))
- return true;
-
- const auto startTime = Time::getMillisecondCounter();
- auto now = startTime;
-
- auto elapsed = (now >= startTime ? now - startTime
- : (std::numeric_limits<uint32>::max() - startTime) + now);
-
- while (elapsed <= timeout)
- {
- const auto bufferRange = getValidBufferRange (info.numSamples);
-
- const auto validStart = bufferRange.getStart();
- const auto validEnd = bufferRange.getEnd();
-
- if (validStart <= 0
- && validStart < validEnd
- && validEnd >= info.numSamples)
- {
- return true;
- }
-
- if (elapsed < timeout
- && ! bufferReadyEvent.wait (static_cast<int> (timeout - elapsed)))
- {
- return false;
- }
-
- now = Time::getMillisecondCounter();
- elapsed = (now >= startTime ? now - startTime
- : (std::numeric_limits<uint32>::max() - startTime) + now);
- }
-
- return false;
- }
-
- int64 BufferingAudioSource::getNextReadPosition() const
- {
- jassert (source->getTotalLength() > 0);
- const auto pos = nextPlayPos.load();
-
- return (source->isLooping() && nextPlayPos > 0)
- ? pos % source->getTotalLength()
- : pos;
- }
-
- void BufferingAudioSource::setNextReadPosition (int64 newPosition)
- {
- const ScopedLock sl (bufferRangeLock);
-
- nextPlayPos = newPosition;
- backgroundThread.moveToFrontOfQueue (this);
- }
-
- Range<int> BufferingAudioSource::getValidBufferRange (int numSamples) const
- {
- const ScopedLock sl (bufferRangeLock);
-
- const auto pos = nextPlayPos.load();
-
- return { (int) (jlimit (bufferValidStart, bufferValidEnd, pos) - pos),
- (int) (jlimit (bufferValidStart, bufferValidEnd, pos + numSamples) - pos) };
- }
-
- bool BufferingAudioSource::readNextBufferChunk()
- {
- int64 newBVS, newBVE, sectionToReadStart, sectionToReadEnd;
-
- {
- const ScopedLock sl (bufferRangeLock);
-
- if (wasSourceLooping != isLooping())
- {
- wasSourceLooping = isLooping();
- bufferValidStart = 0;
- bufferValidEnd = 0;
- }
-
- newBVS = jmax ((int64) 0, nextPlayPos.load());
- newBVE = newBVS + buffer.getNumSamples() - 4;
- sectionToReadStart = 0;
- sectionToReadEnd = 0;
-
- constexpr int maxChunkSize = 2048;
-
- if (newBVS < bufferValidStart || newBVS >= bufferValidEnd)
- {
- newBVE = jmin (newBVE, newBVS + maxChunkSize);
-
- sectionToReadStart = newBVS;
- sectionToReadEnd = newBVE;
-
- bufferValidStart = 0;
- bufferValidEnd = 0;
- }
- else if (std::abs ((int) (newBVS - bufferValidStart)) > 512
- || std::abs ((int) (newBVE - bufferValidEnd)) > 512)
- {
- newBVE = jmin (newBVE, bufferValidEnd + maxChunkSize);
-
- sectionToReadStart = bufferValidEnd;
- sectionToReadEnd = newBVE;
-
- bufferValidStart = newBVS;
- bufferValidEnd = jmin (bufferValidEnd, newBVE);
- }
- }
-
- if (sectionToReadStart == sectionToReadEnd)
- return false;
-
- jassert (buffer.getNumSamples() > 0);
-
- const auto bufferIndexStart = (int) (sectionToReadStart % buffer.getNumSamples());
- const auto bufferIndexEnd = (int) (sectionToReadEnd % buffer.getNumSamples());
-
- if (bufferIndexStart < bufferIndexEnd)
- {
- readBufferSection (sectionToReadStart,
- (int) (sectionToReadEnd - sectionToReadStart),
- bufferIndexStart);
- }
- else
- {
- const auto initialSize = buffer.getNumSamples() - bufferIndexStart;
-
- readBufferSection (sectionToReadStart,
- initialSize,
- bufferIndexStart);
-
- readBufferSection (sectionToReadStart + initialSize,
- (int) (sectionToReadEnd - sectionToReadStart) - initialSize,
- 0);
- }
-
- {
- const ScopedLock sl2 (bufferRangeLock);
-
- bufferValidStart = newBVS;
- bufferValidEnd = newBVE;
- }
-
- bufferReadyEvent.signal();
- return true;
- }
-
- void BufferingAudioSource::readBufferSection (int64 start, int length, int bufferOffset)
- {
- if (source->getNextReadPosition() != start)
- source->setNextReadPosition (start);
-
- AudioSourceChannelInfo info (&buffer, bufferOffset, length);
-
- const ScopedLock sl (callbackLock);
- source->getNextAudioBlock (info);
- }
-
- int BufferingAudioSource::useTimeSlice()
- {
- return readNextBufferChunk() ? 1 : 100;
- }
-
- } // namespace juce
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