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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_SELECTEDITEMSET_H_INCLUDED
- #define JUCE_SELECTEDITEMSET_H_INCLUDED
-
-
- //==============================================================================
- /** Manages a list of selectable items.
-
- Use one of these to keep a track of things that the user has highlighted, like
- icons or things in a list.
-
- The class is templated so that you can use it to hold either a set of pointers
- to objects, or a set of ID numbers or handles, for cases where each item may
- not always have a corresponding object.
-
- To be informed when items are selected/deselected, register a ChangeListener with
- this object.
- */
- template <class SelectableItemType>
- class SelectedItemSet : public ChangeBroadcaster
- {
- public:
- //==============================================================================
- typedef SelectableItemType ItemType;
- typedef Array<SelectableItemType> ItemArray;
- typedef PARAMETER_TYPE (SelectableItemType) ParameterType;
-
- //==============================================================================
- /** Creates an empty set. */
- SelectedItemSet()
- {
- }
-
- /** Creates a set based on an array of items. */
- explicit SelectedItemSet (const ItemArray& items)
- : selectedItems (items)
- {
- }
-
- /** Creates a copy of another set. */
- SelectedItemSet (const SelectedItemSet& other)
- : selectedItems (other.selectedItems)
- {
- }
-
- /** Creates a copy of another set. */
- SelectedItemSet& operator= (const SelectedItemSet& other)
- {
- if (selectedItems != other.selectedItems)
- {
- selectedItems = other.selectedItems;
- changed();
- }
-
- return *this;
- }
-
- //==============================================================================
- /** Clears any other currently selected items, and selects this item.
-
- If this item is already the only thing selected, no change notification
- will be sent out.
-
- @see addToSelection, addToSelectionBasedOnModifiers
- */
- void selectOnly (ParameterType item)
- {
- if (isSelected (item))
- {
- for (int i = selectedItems.size(); --i >= 0;)
- {
- if (selectedItems.getUnchecked(i) != item)
- {
- deselect (selectedItems.getUnchecked(i));
- i = jmin (i, selectedItems.size());
- }
- }
- }
- else
- {
- deselectAll();
- changed();
-
- selectedItems.add (item);
- itemSelected (item);
- }
- }
-
- /** Selects an item.
- If the item is already selected, no change notification will be sent out.
- @see selectOnly, addToSelectionBasedOnModifiers
- */
- void addToSelection (ParameterType item)
- {
- if (! isSelected (item))
- {
- changed();
-
- selectedItems.add (item);
- itemSelected (item);
- }
- }
-
- /** Selects or deselects an item.
-
- This will use the modifier keys to decide whether to deselect other items
- first.
-
- So if the shift key is held down, the item will be added without deselecting
- anything (same as calling addToSelection() )
-
- If no modifiers are down, the current selection will be cleared first (same
- as calling selectOnly() )
-
- If the ctrl (or command on the Mac) key is held down, the item will be toggled -
- so it'll be added to the set unless it's already there, in which case it'll be
- deselected.
-
- If the items that you're selecting can also be dragged, you may need to use the
- addToSelectionOnMouseDown() and addToSelectionOnMouseUp() calls to handle the
- subtleties of this kind of usage.
-
- @see selectOnly, addToSelection, addToSelectionOnMouseDown, addToSelectionOnMouseUp
- */
- void addToSelectionBasedOnModifiers (ParameterType item,
- ModifierKeys modifiers)
- {
- if (modifiers.isShiftDown())
- {
- addToSelection (item);
- }
- else if (modifiers.isCommandDown())
- {
- if (isSelected (item))
- deselect (item);
- else
- addToSelection (item);
- }
- else
- {
- selectOnly (item);
- }
- }
-
- /** Selects or deselects items that can also be dragged, based on a mouse-down event.
-
- If you call addToSelectionOnMouseDown() at the start of your mouseDown event,
- and then call addToSelectionOnMouseUp() at the end of your mouseUp event, this
- makes it easy to handle multiple-selection of sets of objects that can also
- be dragged.
-
- For example, if you have several items already selected, and you click on
- one of them (without dragging), then you'd expect this to deselect the other, and
- just select the item you clicked on. But if you had clicked on this item and
- dragged it, you'd have expected them all to stay selected.
-
- When you call this method, you'll need to store the boolean result, because the
- addToSelectionOnMouseUp() method will need to be know this value.
-
- @see addToSelectionOnMouseUp, addToSelectionBasedOnModifiers
- */
- bool addToSelectionOnMouseDown (ParameterType item,
- ModifierKeys modifiers)
- {
- if (isSelected (item))
- return ! modifiers.isPopupMenu();
-
- addToSelectionBasedOnModifiers (item, modifiers);
- return false;
- }
-
- /** Selects or deselects items that can also be dragged, based on a mouse-up event.
-
- Call this during a mouseUp callback, when you have previously called the
- addToSelectionOnMouseDown() method during your mouseDown event.
-
- See addToSelectionOnMouseDown() for more info
-
- @param item the item to select (or deselect)
- @param modifiers the modifiers from the mouse-up event
- @param wasItemDragged true if your item was dragged during the mouse click
- @param resultOfMouseDownSelectMethod this is the boolean return value that came
- back from the addToSelectionOnMouseDown() call that you
- should have made during the matching mouseDown event
- */
- void addToSelectionOnMouseUp (ParameterType item,
- ModifierKeys modifiers,
- const bool wasItemDragged,
- const bool resultOfMouseDownSelectMethod)
- {
- if (resultOfMouseDownSelectMethod && ! wasItemDragged)
- addToSelectionBasedOnModifiers (item, modifiers);
- }
-
- /** Deselects an item. */
- void deselect (ParameterType item)
- {
- const int i = selectedItems.indexOf (item);
-
- if (i >= 0)
- {
- changed();
- itemDeselected (selectedItems.remove (i));
- }
- }
-
- /** Deselects all items. */
- void deselectAll()
- {
- if (selectedItems.size() > 0)
- {
- changed();
-
- for (int i = selectedItems.size(); --i >= 0;)
- {
- itemDeselected (selectedItems.remove (i));
- i = jmin (i, selectedItems.size());
- }
- }
- }
-
- //==============================================================================
- /** Returns the number of currently selected items.
- @see getSelectedItem
- */
- int getNumSelected() const noexcept { return selectedItems.size(); }
-
- /** Returns one of the currently selected items.
- If the index is out-of-range, this returns a default-constructed SelectableItemType.
- @see getNumSelected
- */
- SelectableItemType getSelectedItem (const int index) const { return selectedItems [index]; }
-
- /** True if this item is currently selected. */
- bool isSelected (ParameterType item) const noexcept { return selectedItems.contains (item); }
-
- /** Provides access to the array of items. */
- const ItemArray& getItemArray() const noexcept { return selectedItems; }
-
- /** Provides iterator access to the array of items. */
- SelectableItemType* begin() const noexcept { return selectedItems.begin(); }
-
- /** Provides iterator access to the array of items. */
- SelectableItemType* end() const noexcept { return selectedItems.end(); }
-
- //==============================================================================
- /** Can be overridden to do special handling when an item is selected.
-
- For example, if the item is an object, you might want to call it and tell
- it that it's being selected.
- */
- virtual void itemSelected (SelectableItemType) {}
-
- /** Can be overridden to do special handling when an item is deselected.
-
- For example, if the item is an object, you might want to call it and tell
- it that it's being deselected.
- */
- virtual void itemDeselected (SelectableItemType) {}
-
- /** Used internally, but can be called to force a change message to be sent
- to the ChangeListeners.
- */
- void changed()
- {
- sendChangeMessage();
- }
-
- /** Used internally, but can be called to force a change message to be sent
- to the ChangeListeners.
- */
- void changed (const bool synchronous)
- {
- if (synchronous)
- sendSynchronousChangeMessage();
- else
- sendChangeMessage();
- }
-
- private:
- //==============================================================================
- ItemArray selectedItems;
-
- JUCE_LEAK_DETECTOR (SelectedItemSet<SelectableItemType>)
- };
-
-
- #endif // JUCE_SELECTEDITEMSET_H_INCLUDED
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