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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2020 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 6 End-User License
- Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
-
- End User License Agreement: www.juce.com/juce-6-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- #if JUCE_MAC || DOXYGEN
- /**
- Receives events from an Apple IR remote control device (Only available in OSX!).
-
- To use it, just create a subclass of this class, implementing the buttonPressed()
- callback, then call start() and stop() to start or stop receiving events.
-
- @tags{GUI}
- */
- class JUCE_API AppleRemoteDevice
- {
- public:
- //==============================================================================
- AppleRemoteDevice();
- virtual ~AppleRemoteDevice();
-
- //==============================================================================
- /** The set of buttons that may be pressed.
- @see buttonPressed
- */
- enum ButtonType
- {
- menuButton = 0, /**< The menu button (if it's held for a short time). */
- playButton, /**< The play button. */
- plusButton, /**< The plus or volume-up button. */
- minusButton, /**< The minus or volume-down button. */
- rightButton, /**< The right button (if it's held for a short time). */
- leftButton, /**< The left button (if it's held for a short time). */
- rightButton_Long, /**< The right button (if it's held for a long time). */
- leftButton_Long, /**< The menu button (if it's held for a long time). */
- menuButton_Long, /**< The menu button (if it's held for a long time). */
- playButtonSleepMode,
- switched
- };
-
- //==============================================================================
- /** Override this method to receive the callback about a button press.
-
- The callback will happen on the application's message thread.
-
- Some buttons trigger matching up and down events, in which the isDown parameter
- will be true and then false. Others only send a single event when the
- button is pressed.
- */
- virtual void buttonPressed (ButtonType buttonId, bool isDown) = 0;
-
- //==============================================================================
- /** Starts the device running and responding to events.
-
- Returns true if it managed to open the device.
-
- @param inExclusiveMode if true, the remote will be grabbed exclusively for this app,
- and will not be available to any other part of the system. If
- false, it will be shared with other apps.
- @see stop
- */
- bool start (bool inExclusiveMode);
-
- /** Stops the device running.
- @see start
- */
- void stop();
-
- /** Returns true if the device has been started successfully.
- */
- bool isActive() const;
-
- /** Returns the ID number of the remote, if it has sent one.
- */
- int getRemoteId() const { return remoteId; }
-
- //==============================================================================
- /** @internal */
- void handleCallbackInternal();
-
- private:
- void* device;
- void* queue;
- int remoteId;
-
- bool open (bool openInExclusiveMode);
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AppleRemoteDevice)
- };
-
- #endif
-
- } // namespace juce
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