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- /*
- Copyright 2008-2012 David Robillard <http://drobilla.net>
-
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted, provided that the above
- copyright notice and this permission notice appear in all copies.
-
- THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
- WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
- MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
- ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
- WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
- ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
- OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
- /**
- @file forge.h An API for constructing LV2 atoms.
-
- This file provides an API for constructing Atoms which makes it relatively
- simple to build nested atoms of arbitrary complexity without requiring
- dynamic memory allocation.
-
- The API is based on successively appending the appropriate pieces to build a
- complete Atom. The size of containers is automatically updated. Functions
- that begin a container return (via their frame argument) a stack frame which
- must be popped when the container is finished.
-
- All output is written to a user-provided buffer or sink function. This
- makes it popssible to create create atoms on the stack, on the heap, in LV2
- port buffers, in a ringbuffer, or elsewhere, all using the same API.
-
- This entire API is realtime safe if used with a buffer or a realtime safe
- sink, except lv2_atom_forge_init() which is only realtime safe if the URI
- map function is.
-
- Note these functions are all static inline, do not take their address.
-
- This header is non-normative, it is provided for convenience.
- */
-
- #ifndef LV2_ATOM_FORGE_H
- #define LV2_ATOM_FORGE_H
-
- #include <assert.h>
-
- #include "atom.h"
- #include "atom-util.h"
- #include "urid.h"
-
- #ifdef __cplusplus
- extern "C" {
- #else
- # include <stdbool.h>
- #endif
-
- /** Handle for LV2_Atom_Forge_Sink. */
- typedef void* LV2_Atom_Forge_Sink_Handle;
-
- /** A reference to a chunk of written output. */
- typedef intptr_t LV2_Atom_Forge_Ref;
-
- /** Sink function for writing output. See lv2_atom_forge_set_sink(). */
- typedef LV2_Atom_Forge_Ref
- (*LV2_Atom_Forge_Sink)(LV2_Atom_Forge_Sink_Handle handle,
- const void* buf,
- uint32_t size);
-
- /** Function for resolving a reference. See lv2_atom_forge_set_sink(). */
- typedef LV2_Atom*
- (*LV2_Atom_Forge_Deref_Func)(LV2_Atom_Forge_Sink_Handle handle,
- LV2_Atom_Forge_Ref ref);
-
- /** A stack frame used for keeping track of nested Atom containers. */
- typedef struct _LV2_Atom_Forge_Frame {
- struct _LV2_Atom_Forge_Frame* parent;
- LV2_Atom_Forge_Ref ref;
- } LV2_Atom_Forge_Frame;
-
- /** A "forge" for creating atoms by appending to a buffer. */
- typedef struct {
- uint8_t* buf;
- uint32_t offset;
- uint32_t size;
-
- LV2_Atom_Forge_Sink sink;
- LV2_Atom_Forge_Deref_Func deref;
- LV2_Atom_Forge_Sink_Handle handle;
-
- LV2_Atom_Forge_Frame* stack;
-
- LV2_URID Blank;
- LV2_URID Bool;
- LV2_URID Chunk;
- LV2_URID Double;
- LV2_URID Float;
- LV2_URID Int;
- LV2_URID Long;
- LV2_URID Literal;
- LV2_URID Path;
- LV2_URID Property;
- LV2_URID Resource;
- LV2_URID Sequence;
- LV2_URID String;
- LV2_URID Tuple;
- LV2_URID URI;
- LV2_URID URID;
- LV2_URID Vector;
- } LV2_Atom_Forge;
-
- static inline void
- lv2_atom_forge_set_buffer(LV2_Atom_Forge* forge, uint8_t* buf, size_t size);
-
- /**
- Initialise @p forge.
-
- URIs will be mapped using @p map and stored, a reference to @p map itself is
- not held.
- */
- static inline void
- lv2_atom_forge_init(LV2_Atom_Forge* forge, LV2_URID_Map* map)
- {
- lv2_atom_forge_set_buffer(forge, NULL, 0);
- forge->Blank = map->map(map->handle, LV2_ATOM__Blank);
- forge->Bool = map->map(map->handle, LV2_ATOM__Bool);
- forge->Chunk = map->map(map->handle, LV2_ATOM__Chunk);
- forge->Double = map->map(map->handle, LV2_ATOM__Double);
- forge->Float = map->map(map->handle, LV2_ATOM__Float);
- forge->Int = map->map(map->handle, LV2_ATOM__Int);
- forge->Long = map->map(map->handle, LV2_ATOM__Long);
- forge->Literal = map->map(map->handle, LV2_ATOM__Literal);
- forge->Path = map->map(map->handle, LV2_ATOM__Path);
- forge->Property = map->map(map->handle, LV2_ATOM__Property);
- forge->Resource = map->map(map->handle, LV2_ATOM__Resource);
- forge->Sequence = map->map(map->handle, LV2_ATOM__Sequence);
- forge->String = map->map(map->handle, LV2_ATOM__String);
- forge->Tuple = map->map(map->handle, LV2_ATOM__Tuple);
- forge->URI = map->map(map->handle, LV2_ATOM__URI);
- forge->URID = map->map(map->handle, LV2_ATOM__URID);
- forge->Vector = map->map(map->handle, LV2_ATOM__Vector);
- }
-
- static inline LV2_Atom*
- lv2_atom_forge_deref(LV2_Atom_Forge* forge, LV2_Atom_Forge_Ref ref)
- {
- if (forge->buf) {
- return (LV2_Atom*)ref;
- } else {
- return forge->deref(forge->handle, ref);
- }
- }
-
- /**
- @name Object Stack
- @{
- */
-
- /**
- Push a stack frame.
- This is done automatically by container functions (which take a stack frame
- pointer), but may be called by the user to push the top level container when
- writing to an existing Atom.
- */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_push(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Frame* frame,
- LV2_Atom_Forge_Ref ref)
- {
- frame->parent = forge->stack;
- frame->ref = ref;
- forge->stack = frame;
- return ref;
- }
-
- /** Pop a stack frame. This must be called when a container is finished. */
- static inline void
- lv2_atom_forge_pop(LV2_Atom_Forge* forge, LV2_Atom_Forge_Frame* frame)
- {
- assert(frame == forge->stack);
- forge->stack = frame->parent;
- }
-
- /** Return true iff the top of the stack has the given type. */
- static inline bool
- lv2_atom_forge_top_is(LV2_Atom_Forge* forge, uint32_t type)
- {
- return forge->stack &&
- lv2_atom_forge_deref(forge, forge->stack->ref)->type == type;
- }
-
- /**
- @}
- @name Output Configuration
- @{
- */
-
- /** Set the output buffer where @p forge will write atoms. */
- static inline void
- lv2_atom_forge_set_buffer(LV2_Atom_Forge* forge, uint8_t* buf, size_t size)
- {
- forge->buf = buf;
- forge->size = size;
- forge->offset = 0;
- forge->deref = NULL;
- forge->sink = NULL;
- forge->handle = NULL;
- forge->stack = NULL;
- }
-
- /**
- Set the sink function where @p forge will write output.
-
- The return value of forge functions is an LV2_Atom_Forge_Ref which is an
- integer type safe to use as a pointer but is otherwise opaque. The sink
- function must return a ref that can be dereferenced to access as least
- sizeof(LV2_Atom) bytes of the written data, so sizes can be updated. For
- ringbuffers, this should be possible as long as the size of the buffer is a
- multiple of sizeof(LV2_Atom), since atoms are always aligned.
-
- Note that 0 is an invalid reference, so if you are using a buffer offset be
- sure to offset it such that 0 is never a valid reference. You will get
- confusing errors otherwise.
- */
- static inline void
- lv2_atom_forge_set_sink(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Sink sink,
- LV2_Atom_Forge_Deref_Func deref,
- LV2_Atom_Forge_Sink_Handle handle)
- {
- forge->buf = NULL;
- forge->size = forge->offset = 0;
- forge->deref = deref;
- forge->sink = sink;
- forge->handle = handle;
- forge->stack = NULL;
- }
-
- /**
- @}
- @name Low Level Output
- @{
- */
-
- /**
- Write raw output. This is used internally, but is also useful for writing
- atom types not explicitly supported by the forge API. Note the caller is
- responsible for ensuring the output is approriately padded.
- */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_raw(LV2_Atom_Forge* forge, const void* data, uint32_t size)
- {
- LV2_Atom_Forge_Ref out = 0;
- if (forge->sink) {
- out = forge->sink(forge->handle, data, size);
- } else {
- out = (LV2_Atom_Forge_Ref)forge->buf + forge->offset;
- uint8_t* mem = forge->buf + forge->offset;
- if (forge->offset + size > forge->size) {
- return 0;
- }
- forge->offset += size;
- memcpy(mem, data, size);
- }
- for (LV2_Atom_Forge_Frame* f = forge->stack; f; f = f->parent) {
- lv2_atom_forge_deref(forge, f->ref)->size += size;
- }
- return out;
- }
-
- /** Pad output accordingly so next write is 64-bit aligned. */
- static inline void
- lv2_atom_forge_pad(LV2_Atom_Forge* forge, uint32_t written)
- {
- const uint64_t pad = 0;
- const uint32_t pad_size = lv2_atom_pad_size(written) - written;
- lv2_atom_forge_raw(forge, &pad, pad_size);
- }
-
- /** Write raw output, padding to 64-bits as necessary. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_write(LV2_Atom_Forge* forge, const void* data, uint32_t size)
- {
- LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, data, size);
- if (out) {
- lv2_atom_forge_pad(forge, size);
- }
- return out;
- }
-
- /** Write a null-terminated string body. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_string_body(LV2_Atom_Forge* forge,
- const char* str,
- uint32_t len)
- {
- LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, str, len);
- if (out && (out = lv2_atom_forge_raw(forge, "", 1))) {
- lv2_atom_forge_pad(forge, len + 1);
- }
- return out;
- }
-
- /**
- @}
- @name Atom Output
- @{
- */
-
- /** Write an atom:Atom header. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_atom(LV2_Atom_Forge* forge, uint32_t size, uint32_t type)
- {
- const LV2_Atom a = { size, type };
- return lv2_atom_forge_raw(forge, &a, sizeof(a));
- }
-
- /** Write a primitive (fixed-size) atom. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_primitive(LV2_Atom_Forge* forge, const LV2_Atom* a)
- {
- if (lv2_atom_forge_top_is(forge, forge->Vector)) {
- return lv2_atom_forge_raw(forge, LV2_ATOM_BODY_CONST(a), a->size);
- } else {
- return lv2_atom_forge_write(forge, a, sizeof(LV2_Atom) + a->size);
- }
- }
-
- /** Write an atom:Int. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_int(LV2_Atom_Forge* forge, int32_t val)
- {
- const LV2_Atom_Int a = { { sizeof(val), forge->Int }, val };
- return lv2_atom_forge_primitive(forge, &a.atom);
- }
-
- /** Write an atom:Long. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_long(LV2_Atom_Forge* forge, int64_t val)
- {
- const LV2_Atom_Long a = { { sizeof(val), forge->Long }, val };
- return lv2_atom_forge_primitive(forge, &a.atom);
- }
-
- /** Write an atom:Float. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_float(LV2_Atom_Forge* forge, float val)
- {
- const LV2_Atom_Float a = { { sizeof(val), forge->Float }, val };
- return lv2_atom_forge_primitive(forge, &a.atom);
- }
-
- /** Write an atom:Double. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_double(LV2_Atom_Forge* forge, double val)
- {
- const LV2_Atom_Double a = { { sizeof(val), forge->Double }, val };
- return lv2_atom_forge_primitive(forge, &a.atom);
- }
-
- /** Write an atom:Bool. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_bool(LV2_Atom_Forge* forge, bool val)
- {
- const LV2_Atom_Bool a = { { sizeof(int32_t), forge->Bool }, val ? 1 : 0 };
- return lv2_atom_forge_primitive(forge, &a.atom);
- }
-
- /** Write an atom:URID. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_urid(LV2_Atom_Forge* forge, LV2_URID id)
- {
- const LV2_Atom_URID a = { { sizeof(id), forge->URID }, id };
- return lv2_atom_forge_primitive(forge, &a.atom);
- }
-
- /** Write an atom compatible with atom:String. Used internally. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_typed_string(LV2_Atom_Forge* forge,
- uint32_t type,
- const char* str,
- uint32_t len)
- {
- const LV2_Atom_String a = { { len + 1, type } };
- LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, &a, sizeof(a));
- if (out) {
- if (!lv2_atom_forge_string_body(forge, str, len)) {
- LV2_Atom* atom = lv2_atom_forge_deref(forge, out);
- atom->size = atom->type = 0;
- out = 0;
- }
- }
- return out;
- }
-
- /** Write an atom:String. Note that @p str need not be NULL terminated. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_string(LV2_Atom_Forge* forge, const char* str, uint32_t len)
- {
- return lv2_atom_forge_typed_string(forge, forge->String, str, len);
- }
-
- /**
- Write an atom:URI. Note that @p uri need not be NULL terminated.
- This does not map the URI, but writes the complete URI string. To write
- a mapped URI, use lv2_atom_forge_urid().
- */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_uri(LV2_Atom_Forge* forge, const char* uri, uint32_t len)
- {
- return lv2_atom_forge_typed_string(forge, forge->URI, uri, len);
- }
-
- /** Write an atom:Path. Note that @p path need not be NULL terminated. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_path(LV2_Atom_Forge* forge, const char* path, uint32_t len)
- {
- return lv2_atom_forge_typed_string(forge, forge->Path, path, len);
- }
-
- /** Write an atom:Literal. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_literal(LV2_Atom_Forge* forge,
- const char* str,
- uint32_t len,
- uint32_t datatype,
- uint32_t lang)
- {
- const LV2_Atom_Literal a = {
- { (uint32_t)(sizeof(LV2_Atom_Literal) - sizeof(LV2_Atom) + len + 1),
- forge->Literal },
- { datatype,
- lang }
- };
- LV2_Atom_Forge_Ref out = lv2_atom_forge_raw(forge, &a, sizeof(a));
- if (out) {
- if (!lv2_atom_forge_string_body(forge, str, len)) {
- LV2_Atom* atom = lv2_atom_forge_deref(forge, out);
- atom->size = atom->type = 0;
- out = 0;
- }
- }
- return out;
- }
-
- /** Start an atom:Vector. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_vector_head(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Frame* frame,
- uint32_t child_size,
- uint32_t child_type)
- {
- const LV2_Atom_Vector a = {
- { sizeof(LV2_Atom_Vector_Body), forge->Vector },
- { child_size, child_type }
- };
- return lv2_atom_forge_push(
- forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a)));
- }
-
- /** Write a complete atom:Vector. */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_vector(LV2_Atom_Forge* forge,
- uint32_t child_size,
- uint32_t child_type,
- uint32_t n_elems,
- const void* elems)
- {
- const LV2_Atom_Vector a = {
- { (uint32_t)(sizeof(LV2_Atom_Vector_Body) + n_elems * child_size),
- forge->Vector },
- { child_size, child_type }
- };
- LV2_Atom_Forge_Ref out = lv2_atom_forge_write(forge, &a, sizeof(a));
- if (out) {
- lv2_atom_forge_write(forge, elems, child_size * n_elems);
- }
- return out;
- }
-
- /**
- Write the header of an atom:Tuple.
-
- The passed frame will be initialised to represent this tuple. To complete
- the tuple, write a sequence of atoms, then pop the frame with
- lv2_atom_forge_pop().
-
- For example:
- @code
- // Write tuple (1, 2.0)
- LV2_Atom_Forge_Frame frame;
- LV2_Atom* tup = (LV2_Atom*)lv2_atom_forge_tuple(forge, &frame);
- lv2_atom_forge_int32(forge, 1);
- lv2_atom_forge_float(forge, 2.0);
- lv2_atom_forge_pop(forge, &frame);
- @endcode
- */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_tuple(LV2_Atom_Forge* forge, LV2_Atom_Forge_Frame* frame)
- {
- const LV2_Atom_Tuple a = { { 0, forge->Tuple } };
- return lv2_atom_forge_push(
- forge, frame, lv2_atom_forge_write(forge, &a, sizeof(a)));
- }
-
- /**
- Write the header of an atom:Resource.
-
- The passed frame will be initialised to represent this object. To complete
- the object, write a sequence of properties, then pop the frame with
- lv2_atom_forge_pop().
-
- For example:
- @code
- LV2_URID eg_Cat = map("http://example.org/Cat");
- LV2_URID eg_name = map("http://example.org/name");
-
- // Write object header
- LV2_Atom_Forge_Frame frame;
- lv2_atom_forge_resource(forge, &frame, 1, eg_Cat);
-
- // Write property: eg:name = "Hobbes"
- lv2_atom_forge_property_head(forge, eg_name, 0);
- lv2_atom_forge_string(forge, "Hobbes", strlen("Hobbes"));
-
- // Finish object
- lv2_atom_forge_pop(forge, &frame);
- @endcode
- */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_resource(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Frame* frame,
- LV2_URID id,
- LV2_URID otype)
- {
- const LV2_Atom_Object a = {
- { sizeof(LV2_Atom_Object) - sizeof(LV2_Atom), forge->Resource },
- { id, otype }
- };
- LV2_Atom_Forge_Ref out = lv2_atom_forge_write(forge, &a, sizeof(a));
- return lv2_atom_forge_push(forge, frame, out);
- }
-
- /**
- The same as lv2_atom_forge_resource(), but for object:Blank.
- */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_blank(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Frame* frame,
- uint32_t id,
- LV2_URID otype)
- {
- const LV2_Atom_Object a = {
- { sizeof(LV2_Atom_Object) - sizeof(LV2_Atom), forge->Blank },
- { id, otype }
- };
- LV2_Atom_Forge_Ref out = lv2_atom_forge_write(forge, &a, sizeof(a));
- return lv2_atom_forge_push(forge, frame, out);
- }
-
- /**
- Write the header for a property body (likely in an Object).
- See lv2_atom_forge_resource() documentation for an example.
- */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_property_head(LV2_Atom_Forge* forge,
- LV2_URID key,
- LV2_URID context)
- {
- const LV2_Atom_Property_Body a = { key, context, { 0, 0 } };
- return lv2_atom_forge_write(forge, &a, 2 * sizeof(uint32_t));
- }
-
- /**
- Write the header for a Sequence.
- */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_sequence_head(LV2_Atom_Forge* forge,
- LV2_Atom_Forge_Frame* frame,
- uint32_t unit)
- {
- const LV2_Atom_Sequence a = {
- { sizeof(LV2_Atom_Sequence) - sizeof(LV2_Atom), forge->Sequence },
- { unit, 0 }
- };
- LV2_Atom_Forge_Ref out = lv2_atom_forge_write(forge, &a, sizeof(a));
- return lv2_atom_forge_push(forge, frame, out);
- }
-
- /**
- Write the time stamp header of an Event (in a Sequence) in audio frames.
- After this, call the appropriate forge method(s) to write the body. Note
- the returned reference is to an LV2_Event which is NOT an Atom.
- */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_frame_time(LV2_Atom_Forge* forge, int64_t frames)
- {
- return lv2_atom_forge_write(forge, &frames, sizeof(frames));
- }
-
- /**
- Write the time stamp header of an Event (in a Sequence) in beats. After
- this, call the appropriate forge method(s) to write the body. Note the
- returned reference is to an LV2_Event which is NOT an Atom.
- */
- static inline LV2_Atom_Forge_Ref
- lv2_atom_forge_beat_time(LV2_Atom_Forge* forge, double beats)
- {
- return lv2_atom_forge_write(forge, &beats, sizeof(beats));
- }
-
- /**
- @}
- */
-
- #ifdef __cplusplus
- } /* extern "C" */
- #endif
-
- #endif /* LV2_ATOM_FORGE_H */
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