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- /*
- * DISTRHO Plugin Framework (DPF)
- * Copyright (C) 2012-2016 Filipe Coelho <falktx@falktx.com>
- *
- * Permission to use, copy, modify, and/or distribute this software for any purpose with
- * or without fee is hereby granted, provided that the above copyright notice and this
- * permission notice appear in all copies.
- *
- * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- * TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- * NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- * IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
- */
-
- #ifdef DOXYGEN
-
- #include "src/DistrhoDefines.h"
-
- START_NAMESPACE_DISTRHO
-
- /* ------------------------------------------------------------------------------------------------------------
- * Intro */
-
- /**
- @mainpage DISTRHO %Plugin Framework
-
- DISTRHO %Plugin Framework (or @b DPF for short)
- is a plugin framework designed to make development of new plugins an easy and enjoyable task.@n
- It allows developers to create plugins with custom UIs using a simple C++ API.@n
- The framework facilitates exporting various different plugin formats from the same code-base.
-
- DPF can build for LADSPA, DSSI, LV2 and VST2 formats.@n
- A JACK/Standalone mode is also available, allowing you to quickly test plugins.
-
- @section Macros
- You start by creating a "DistrhoPluginInfo.h" file describing the plugin via macros, see @ref PluginMacros.@n
- This file is included in the main DPF code to select which features to activate for each plugin format.
-
- For example, a plugin (with %UI) that use states will require LV2 hosts to support Atom and Worker extensions for
- message passing from the %UI to the plugin.@n
- If your plugin does not make use of states, the Worker extension is not set as a required feature.
-
- @section Plugin
- The next step is to create your plugin code by subclassing DPF's Plugin class.@n
- You need to pass the number of parameters in the constructor and also the number of programs and states, if any.
-
- Here's an example of an audio plugin that simply mutes the host output:
- @code
- class MutePlugin : public Plugin
- {
- public:
- /**
- Plugin class constructor.
- */
- MutePlugin()
- : Plugin(0, 0, 0) // 0 parameters, 0 programs and 0 states
- {
- }
-
- protected:
- /* ----------------------------------------------------------------------------------------
- * Information */
-
- /**
- Get the plugin label.
- This label is a short restricted name consisting of only _, a-z, A-Z and 0-9 characters.
- */
- const char* getLabel() const override
- {
- return "Mute";
- }
-
- /**
- Get the plugin author/maker.
- */
- const char* getMaker() const override
- {
- return "DPF";
- }
-
- /**
- Get the plugin license name (a single line of text).
- For commercial plugins this should return some short copyright information.
- */
- const char* getLicense() const override
- {
- return "MIT";
- }
-
- /**
- Get the plugin version, in hexadecimal.
- */
- uint32_t getVersion() const override
- {
- return d_version(1, 0, 0);
- }
-
- /**
- Get the plugin unique Id.
- This value is used by LADSPA, DSSI and VST plugin formats.
- */
- int64_t getUniqueId() const override
- {
- return d_cconst('M', 'u', 't', 'e');
- }
-
- /* ----------------------------------------------------------------------------------------
- * This example has no parameters, so skip parameter stuff */
-
- void initParameter(uint32_t, Parameter&) override {}
- float getParameterValue(uint32_t) const override { return 0.0f; }
- void setParameterValue(uint32_t, float) override {}
-
- /* ----------------------------------------------------------------------------------------
- * Audio/MIDI Processing */
-
- /**
- Run/process function for plugins without MIDI input.
- NOTE: Some parameters might be null if there are no audio inputs or outputs.
- */
- void run(const float**, float** outputs, uint32_t frames) override
- {
- // get the left and right audio outputs
- float* const outL = outputs[0];
- float* const outR = outputs[1];
-
- // mute audio
- std::memset(outL, 0, sizeof(float)*frames);
- std::memset(outR, 0, sizeof(float)*frames);
- }
-
- };
- @endcode
-
- See the Plugin class for more information and to understand what each function does.
-
- @section Parameters
- A plugin is nothing without parameters.@n
- In DPF parameters can be inputs or outputs.@n
- They have hints to describe how they behave plus a name and a symbol identifying them.@n
- Parameters also have 'ranges' – a minimum, maximum and default value.
-
- Input parameters are "read-only": the plugin can read them but not change them.
- (the exception being when changing programs, more on that below)@n
- It's the host responsibility to save, restore and set input parameters.
-
- Output parameters can be changed at anytime by the plugin.@n
- The host will simply read their values and not change them.
-
- Here's an example of an audio plugin that has 1 input parameter:
- @code
- class GainPlugin : public Plugin
- {
- public:
- /**
- Plugin class constructor.
- You must set all parameter values to their defaults, matching ParameterRanges::def.
- */
- GainPlugin()
- : Plugin(1, 0, 0), // 1 parameter, 0 programs and 0 states
- fGain(1.0f)
- {
- }
-
- protected:
- /* ----------------------------------------------------------------------------------------
- * Information */
-
- const char* getLabel() const override
- {
- return "Gain";
- }
-
- const char* getMaker() const override
- {
- return "DPF";
- }
-
- const char* getLicense() const override
- {
- return "MIT";
- }
-
- uint32_t getVersion() const override
- {
- return d_version(1, 0, 0);
- }
-
- int64_t getUniqueId() const override
- {
- return d_cconst('G', 'a', 'i', 'n');
- }
-
- /* ----------------------------------------------------------------------------------------
- * Init */
-
- /**
- Initialize a parameter.
- This function will be called once, shortly after the plugin is created.
- */
- void initParameter(uint32_t index, Parameter& parameter) override
- {
- // we only have one parameter so we can skip checking the index
-
- parameter.hints = kParameterIsAutomable;
- parameter.name = "Gain";
- parameter.symbol = "gain";
- parameter.ranges.min = 0.0f;
- parameter.ranges.max = 2.0f;
- parameter.ranges.def = 1.0f;
- }
-
- /* ----------------------------------------------------------------------------------------
- * Internal data */
-
- /**
- Get the current value of a parameter.
- */
- float getParameterValue(uint32_t index) const override
- {
- // same as before, ignore index check
-
- return fGain;
- }
-
- /**
- Change a parameter value.
- */
- void setParameterValue(uint32_t index, float value) override
- {
- // same as before, ignore index check
-
- fGain = value;
- }
-
- /* ----------------------------------------------------------------------------------------
- * Audio/MIDI Processing */
-
- void run(const float**, float** outputs, uint32_t frames) override
- {
- // get the mono input and output
- const float* const in = inputs[0];
- /* */ float* const out = outputs[0];
-
- // apply gain against all samples
- for (uint32_t i=0; i < frames; ++i)
- out[i] = in[i] * fGain;
- }
-
- private:
- float fGain;
- };
- @endcode
-
- See the Parameter struct for more information about parameters.
-
- @section Programs
- Programs in DPF refer to plugin-side presets (usually called "factory presets"),
- an initial set of presets provided by plugin authors included in the actual plugin.
-
- To use programs you must first enable them by setting @ref DISTRHO_PLUGIN_WANT_PROGRAMS to 1 in your DistrhoPluginInfo.h file.@n
- When enabled you'll need to override 2 new function in your plugin code,
- Plugin::initProgramName(uint32_t, String&) and Plugin::loadProgram(uint32_t).
-
- Here's an example of a plugin with a "default" program:
- @code
- class PluginWithPresets : public Plugin
- {
- public:
- PluginWithPresets()
- : Plugin(2, 1, 0), // 2 parameters, 1 program and 0 states
- fGainL(1.0f),
- fGainR(1.0f),
- {
- }
-
- protected:
- /* ----------------------------------------------------------------------------------------
- * Information */
-
- const char* getLabel() const override
- {
- return "Prog";
- }
-
- const char* getMaker() const override
- {
- return "DPF";
- }
-
- const char* getLicense() const override
- {
- return "MIT";
- }
-
- uint32_t getVersion() const override
- {
- return d_version(1, 0, 0);
- }
-
- int64_t getUniqueId() const override
- {
- return d_cconst('P', 'r', 'o', 'g');
- }
-
- /* ----------------------------------------------------------------------------------------
- * Init */
-
- /**
- Initialize a parameter.
- This function will be called once, shortly after the plugin is created.
- */
- void initParameter(uint32_t index, Parameter& parameter) override
- {
- parameter.hints = kParameterIsAutomable;
- parameter.ranges.min = 0.0f;
- parameter.ranges.max = 2.0f;
- parameter.ranges.def = 1.0f;
-
- switch (index)
- {
- case 0;
- parameter.name = "Gain Right";
- parameter.symbol = "gainR";
- break;
- case 1;
- parameter.name = "Gain Left";
- parameter.symbol = "gainL";
- break;
- }
- }
-
- /**
- Set the name of the program @a index.
- This function will be called once, shortly after the plugin is created.
- */
- void initProgramName(uint32_t index, String& programName)
- {
- switch(index)
- {
- case 0:
- programName = "Default";
- break;
- }
- }
-
- /* ----------------------------------------------------------------------------------------
- * Internal data */
-
- /**
- Get the current value of a parameter.
- */
- float getParameterValue(uint32_t index) const override
- {
- switch (index)
- {
- case 0;
- return fGainL;
- case 1;
- return fGainR;
- }
- }
-
- /**
- Change a parameter value.
- */
- void setParameterValue(uint32_t index, float value) override
- {
- switch (index)
- {
- case 0;
- fGainL = value;
- break;
- case 1;
- fGainR = value;
- break;
- }
- }
-
- /**
- Load a program.
- */
- void loadProgram(uint32_t index)
- {
- switch(index)
- {
- case 0:
- fGainL = 1.0f;
- fGainR = 1.0f;
- break;
- }
- }
-
- /* ----------------------------------------------------------------------------------------
- * Audio/MIDI Processing */
-
- void run(const float**, float** outputs, uint32_t frames) override
- {
- // get the left and right audio buffers
- const float* const inL = inputs[0];
- const float* const inR = inputs[0];
- /* */ float* const outL = outputs[0];
- /* */ float* const outR = outputs[0];
-
- // apply gain against all samples
- for (uint32_t i=0; i < frames; ++i)
- {
- outL[i] = inL[i] * fGainL;
- outR[i] = inR[i] * fGainR;
- }
- }
-
- private:
- float fGainL, fGainR;
- };
- @endcode
-
- @section States
- describe them
-
- @section MIDI
- describe them
-
- @section Latency
- describe it
-
- @section Time-Position
- describe it
-
- @section UI
- describe them
- */
-
- /* ------------------------------------------------------------------------------------------------------------
- * Plugin Macros */
-
- /**
- @defgroup PluginMacros Plugin Macros
-
- C Macros that describe your plugin. (defined in the "DistrhoPluginInfo.h" file)
-
- With these macros you can tell the host what features your plugin requires.@n
- Depending on which macros you enable, new functions will be available to call and/or override.
-
- All values are either integer or strings.@n
- For boolean-like values 1 means 'on' and 0 means 'off'.
-
- The values defined in this group are for documentation purposes only.@n
- All macros are disabled by default.
-
- Only 4 macros are required, they are:
- - @ref DISTRHO_PLUGIN_NAME
- - @ref DISTRHO_PLUGIN_NUM_INPUTS
- - @ref DISTRHO_PLUGIN_NUM_OUTPUTS
- - @ref DISTRHO_PLUGIN_URI
- @{
- */
-
- /**
- The plugin name.@n
- This is used to identify your plugin before a Plugin instance can be created.
- @note This macro is required.
- */
- #define DISTRHO_PLUGIN_NAME "Plugin Name"
-
- /**
- Number of audio inputs the plugin has.
- @note This macro is required.
- */
- #define DISTRHO_PLUGIN_NUM_INPUTS 2
-
- /**
- Number of audio outputs the plugin has.
- @note This macro is required.
- */
- #define DISTRHO_PLUGIN_NUM_OUTPUTS 2
-
- /**
- The plugin URI when exporting in LV2 format.
- @note This macro is required.
- */
- #define DISTRHO_PLUGIN_URI "urn:distrho:name"
-
- /**
- Wherever the plugin has a custom %UI.
- @see DISTRHO_UI_USE_NANOVG
- @see UI
- */
- #define DISTRHO_PLUGIN_HAS_UI 1
-
- /**
- Wherever the plugin processing is realtime-safe.@n
- TODO - list rtsafe requirements
- */
- #define DISTRHO_PLUGIN_IS_RT_SAFE 1
-
- /**
- Wherever the plugin is a synth.@n
- @ref DISTRHO_PLUGIN_WANT_MIDI_INPUT is automatically enabled when this is too.
- @see DISTRHO_PLUGIN_WANT_MIDI_INPUT
- */
- #define DISTRHO_PLUGIN_IS_SYNTH 1
-
- /**
- Enable direct access between the %UI and plugin code.
- @see UI::getPluginInstancePointer()
- @note DO NOT USE THIS UNLESS STRICTLY NECESSARY!!
- Try to avoid it at all costs!
- */
- #define DISTRHO_PLUGIN_WANT_DIRECT_ACCESS 0
-
- /**
- Wherever the plugin introduces latency during audio or midi processing.
- @see Plugin::setLatency(uint32_t)
- */
- #define DISTRHO_PLUGIN_WANT_LATENCY 1
-
- /**
- Wherever the plugin wants MIDI input.@n
- This is automatically enabled if @ref DISTRHO_PLUGIN_IS_SYNTH is true.
- */
- #define DISTRHO_PLUGIN_WANT_MIDI_INPUT 1
-
- /**
- Wherever the plugin wants MIDI output.
- @see Plugin::writeMidiEvent(const MidiEvent&)
- */
- #define DISTRHO_PLUGIN_WANT_MIDI_OUTPUT 1
-
- /**
- Wherever the plugin provides its own internal programs.
- @see Plugin::initProgramName(uint32_t, String&)
- @see Plugin::loadProgram(uint32_t)
- */
- #define DISTRHO_PLUGIN_WANT_PROGRAMS 1
-
- /**
- Wherever the plugin uses internal non-parameter data.
- @see Plugin::initState(uint32_t, String&, String&)
- @see Plugin::setState(const char*, const char*)
- */
- #define DISTRHO_PLUGIN_WANT_STATE 1
-
- /**
- Wherever the plugin wants time position information from the host.
- @see Plugin::getTimePosition()
- */
- #define DISTRHO_PLUGIN_WANT_TIMEPOS 1
-
- /**
- Wherever the %UI uses NanoVG for drawing instead of the default raw OpenGL calls.@n
- When enabled your %UI instance will subclass @ref NanoWidget instead of @ref Widget.
- */
- #define DISTRHO_UI_USE_NANOVG 1
-
- /**
- The %UI URI when exporting in LV2 format.@n
- By default this is set to @ref DISTRHO_PLUGIN_URI with "#UI" as suffix.
- */
- #define DISTRHO_UI_URI DISTRHO_PLUGIN_URI "#UI"
-
- /** @} */
-
- // -----------------------------------------------------------------------------------------------------------
-
- END_NAMESPACE_DISTRHO
-
- #endif // DOXYGEN
|