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- /*
- ZynAddSubFX - a software synthesizer
-
- Control.h - Defines a variable that can be controled from a frontend
-
- Copyright (C) 2009 Harald Hvaal
- Author: Harald Hvaal
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of version 2 of the GNU General Public License
- as published by the Free Software Foundation.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License (version 2 or later) for more details.
-
- You should have received a copy of the GNU General Public License (version 2)
- along with this program; if not, write to the Free Software Foundation,
- Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
- #ifndef _CONTROL_H_
- #define _CONTROL_H_
-
- #include <string>
-
- class Control
- {
- public:
- /**
- * The parent is the logical owner of this control. Parent should only
- * be null for the root node.
- * The id is a string uniquely identifying this control within the
- * context of the parent control. No spaces or dots are allowed in this
- * id.
- * Children id's are denoted by <parent-id>.<children-id>, so that one
- * can refer to any control in the hierarchy by separating them with
- * dots. Example: Main.AddSynth.FrequencyLFO.Amplitude
- */
- Control(Control *parent, string id);
-
- /**
- * Will recursively get the XML representation for all the subcontrols.
- * Used for saving to file and copy-pasting settings
- */
- string getXMLRepresentation();
-
- /**
- * Set the value of this (and possibly subcomponents as well) based on
- * a xml description.
- */
- void restoreFromXML(string xml);
-
- /**
- * Register a controluser. This will cause this user to be notified
- * whenever the contents of the control changes.
- */
- void registerControlUser(ControlUser *user);
-
- /**
- * This should return a string representation of the controls internal
- * value
- */
- virtual string getStringRepresentation() = 0;
- };
-
- class FloatControl:public Control
- {
- public:
- /**
- * Set the value of this control. If the ControlUser variable is set,
- * then this user will not be updated with the new value. This is to
- * avoid setting a value being set back to the source that set it
- * (which would be redundant, or possibly causing infinite setValue
- * loops).
- * NOTE: this function is thread-safe (using a mutex internally)
- */
- void setValue(float value, ControlUser *user = NULL);
-
- /**
- * Reimplemented from Control
- */
- virtual string getStringRepresentation();
-
- float value();
- };
-
- class ControlUser
- {
- public:
- /**
- * Pure virtual method, to notify the controluser that the value has
- * been changed internally, and needs to be read again.
- */
- virtual void controlUpdated(Control *control) = 0;
- };
-
- #endif /* _CONTROL_H_ */
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