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- /*
- * Neko widget animation
- * Copyright (C) 2013-2015 Filipe Coelho <falktx@falktx.com>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License as
- * published by the Free Software Foundation; either version 2 of
- * the License, or any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * For a full copy of the GNU General Public License see the LICENSE file.
- */
-
- #ifndef NEKO_WIDGET_HPP_INCLUDED
- #define NEKO_WIDGET_HPP_INCLUDED
-
- #include "DistrhoArtworkNekobi.hpp"
-
- #include "Image.hpp"
- #include "Widget.hpp"
-
- #include <cstdlib> // rand
-
- using DGL::Image;
-
- // -----------------------------------------------------------------------
-
- class NekoWidget
- {
- public:
- NekoWidget()
- : fPos(0),
- fTimer(0),
- fTimerSpeed(20),
- fCurAction(kActionNone),
- fCurImage(&fImages.sit)
- {
- // load images
- {
- using namespace DistrhoArtworkNekobi;
-
- #define JOIN(a, b) a ## b
- #define LOAD_IMAGE(NAME) fImages.NAME.loadFromMemory(JOIN(NAME, Data), JOIN(NAME, Width), JOIN(NAME, Height));
-
- LOAD_IMAGE(sit)
- LOAD_IMAGE(tail)
- LOAD_IMAGE(claw1)
- LOAD_IMAGE(claw2)
- LOAD_IMAGE(scratch1)
- LOAD_IMAGE(scratch2)
- LOAD_IMAGE(run1)
- LOAD_IMAGE(run2)
- LOAD_IMAGE(run3)
- LOAD_IMAGE(run4)
-
- #undef JOIN
- #undef LOAD_IMAGE
- }
- }
-
- void draw()
- {
- int x = fPos+108;
- int y = -2;
-
- if (fCurImage == &fImages.claw1 || fCurImage == &fImages.claw2)
- {
- x += 2;
- y += 12;
- }
-
- fCurImage->drawAt(x, y);
- }
-
- // returns true if needs repaint
- bool idle()
- {
- if (++fTimer % fTimerSpeed != 0) // target is 20ms
- return false;
-
- if (fTimer == fTimerSpeed*9)
- {
- if (fCurAction == kActionNone)
- fCurAction = static_cast<Action>(std::rand() % kActionCount);
- else
- fCurAction = kActionNone;
-
- fTimer = 0;
- }
-
- switch (fCurAction)
- {
- case kActionNone:
- if (fCurImage == &fImages.sit)
- fCurImage = &fImages.tail;
- else
- fCurImage = &fImages.sit;
- break;
-
- case kActionClaw:
- if (fCurImage == &fImages.claw1)
- fCurImage = &fImages.claw2;
- else
- fCurImage = &fImages.claw1;
- break;
-
- case kActionScratch:
- if (fCurImage == &fImages.scratch1)
- fCurImage = &fImages.scratch2;
- else
- fCurImage = &fImages.scratch1;
- break;
-
- case kActionRunRight:
- if (fTimer == 0 && fPos > 20*9)
- {
- // run the other way
- --fTimer;
- fCurAction = kActionRunLeft;
- idle();
- break;
- }
-
- fPos += 20;
-
- if (fCurImage == &fImages.run1)
- fCurImage = &fImages.run2;
- else
- fCurImage = &fImages.run1;
- break;
-
- case kActionRunLeft:
- if (fTimer == 0 && fPos < 20*9)
- {
- // run the other way
- --fTimer;
- fCurAction = kActionRunRight;
- idle();
- break;
- }
-
- fPos -= 20;
-
- if (fCurImage == &fImages.run3)
- fCurImage = &fImages.run4;
- else
- fCurImage = &fImages.run3;
- break;
-
- case kActionCount:
- break;
- }
-
- return true;
- }
-
- void setTimerSpeed(int speed)
- {
- fTimer = 0;
- fTimerSpeed = speed;
- }
-
- // -------------------------------------------------------------------
-
- private:
- enum Action {
- kActionNone, // bounce tail
- kActionClaw,
- kActionScratch,
- kActionRunRight,
- kActionRunLeft,
- kActionCount
- };
-
- struct Images {
- Image sit;
- Image tail;
- Image claw1;
- Image claw2;
- Image scratch1;
- Image scratch2;
- Image run1;
- Image run2;
- Image run3;
- Image run4;
- } fImages;
-
- int fPos;
- int fTimer;
- int fTimerSpeed;
-
- Action fCurAction;
- Image* fCurImage;
- };
-
- // -----------------------------------------------------------------------
-
- #endif // NEKO_WIDGET_HPP_INCLUDED
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