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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2020 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 6 End-User License
- Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
-
- End User License Agreement: www.juce.com/juce-6-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- A component that simply displays an image.
-
- Use setImage to give it an image, and it'll display it - simple as that!
-
- @tags{GUI}
- */
- class JUCE_API ImageComponent : public Component,
- public SettableTooltipClient
- {
- public:
- //==============================================================================
- /** Creates an ImageComponent. */
- ImageComponent (const String& componentName = String());
-
- /** Destructor. */
- ~ImageComponent() override;
-
- //==============================================================================
- /** Sets the image that should be displayed. */
- void setImage (const Image& newImage);
-
- /** Sets the image that should be displayed, and its placement within the component. */
- void setImage (const Image& newImage,
- RectanglePlacement placementToUse);
-
- /** Returns the current image. */
- const Image& getImage() const;
-
- /** Sets the method of positioning that will be used to fit the image within the component's bounds.
- By default the positioning is centred, and will fit the image inside the component's bounds
- whilst keeping its aspect ratio correct, but you can change it to whatever layout you need.
- */
- void setImagePlacement (RectanglePlacement newPlacement);
-
- /** Returns the current image placement. */
- RectanglePlacement getImagePlacement() const;
-
- //==============================================================================
- /** @internal */
- void paint (Graphics&) override;
-
- private:
- Image image;
- RectanglePlacement placement;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ImageComponent)
- };
-
- } // namespace juce
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