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signal_handler.hpp 2.7KB

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  1. //
  2. // detail/signal_handler.hpp
  3. // ~~~~~~~~~~~~~~~~~~~~~~~~~
  4. //
  5. // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
  6. //
  7. // Distributed under the Boost Software License, Version 1.0. (See accompanying
  8. // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
  9. //
  10. #ifndef ASIO_DETAIL_SIGNAL_HANDLER_HPP
  11. #define ASIO_DETAIL_SIGNAL_HANDLER_HPP
  12. #if defined(_MSC_VER) && (_MSC_VER >= 1200)
  13. # pragma once
  14. #endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
  15. #include "asio/detail/config.hpp"
  16. #include "asio/detail/bind_handler.hpp"
  17. #include "asio/detail/fenced_block.hpp"
  18. #include "asio/detail/handler_alloc_helpers.hpp"
  19. #include "asio/detail/handler_invoke_helpers.hpp"
  20. #include "asio/detail/handler_work.hpp"
  21. #include "asio/detail/memory.hpp"
  22. #include "asio/detail/signal_op.hpp"
  23. #include "asio/detail/push_options.hpp"
  24. namespace asio {
  25. namespace detail {
  26. template <typename Handler, typename IoExecutor>
  27. class signal_handler : public signal_op
  28. {
  29. public:
  30. ASIO_DEFINE_HANDLER_PTR(signal_handler);
  31. signal_handler(Handler& h, const IoExecutor& io_ex)
  32. : signal_op(&signal_handler::do_complete),
  33. handler_(ASIO_MOVE_CAST(Handler)(h)),
  34. io_executor_(io_ex)
  35. {
  36. handler_work<Handler, IoExecutor>::start(handler_, io_executor_);
  37. }
  38. static void do_complete(void* owner, operation* base,
  39. const asio::error_code& /*ec*/,
  40. std::size_t /*bytes_transferred*/)
  41. {
  42. // Take ownership of the handler object.
  43. signal_handler* h(static_cast<signal_handler*>(base));
  44. ptr p = { asio::detail::addressof(h->handler_), h, h };
  45. handler_work<Handler, IoExecutor> w(h->handler_, h->io_executor_);
  46. ASIO_HANDLER_COMPLETION((*h));
  47. // Make a copy of the handler so that the memory can be deallocated before
  48. // the upcall is made. Even if we're not about to make an upcall, a
  49. // sub-object of the handler may be the true owner of the memory associated
  50. // with the handler. Consequently, a local copy of the handler is required
  51. // to ensure that any owning sub-object remains valid until after we have
  52. // deallocated the memory here.
  53. detail::binder2<Handler, asio::error_code, int>
  54. handler(h->handler_, h->ec_, h->signal_number_);
  55. p.h = asio::detail::addressof(handler.handler_);
  56. p.reset();
  57. // Make the upcall if required.
  58. if (owner)
  59. {
  60. fenced_block b(fenced_block::half);
  61. ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
  62. w.complete(handler, handler.handler_);
  63. ASIO_HANDLER_INVOCATION_END;
  64. }
  65. }
  66. private:
  67. Handler handler_;
  68. IoExecutor io_executor_;
  69. };
  70. } // namespace detail
  71. } // namespace asio
  72. #include "asio/detail/pop_options.hpp"
  73. #endif // ASIO_DETAIL_SIGNAL_HANDLER_HPP