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juce_ScopedDPIAwarenessDisabler.h 1.8KB

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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2020 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 6 End-User License
  8. Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
  9. End User License Agreement: www.juce.com/juce-6-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce
  19. {
  20. #if (JUCE_WINDOWS && JUCE_WIN_PER_MONITOR_DPI_AWARE) || DOXYGEN
  21. //==============================================================================
  22. /**
  23. A Windows-specific class that temporarily sets the DPI awareness context of
  24. the current thread to be DPI unaware and resets it to the previous context
  25. when it goes out of scope.
  26. If you create one of these before creating a top-level window, the window
  27. will be DPI unaware and bitmap stretched by the OS on a display with >100%
  28. scaling.
  29. You shouldn't use this unless you really know what you are doing and
  30. are dealing with native HWNDs.
  31. @tags{GUI}
  32. */
  33. class JUCE_API ScopedDPIAwarenessDisabler
  34. {
  35. public:
  36. ScopedDPIAwarenessDisabler();
  37. ~ScopedDPIAwarenessDisabler();
  38. private:
  39. void* previousContext = nullptr;
  40. };
  41. #endif
  42. } // namespace juce