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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_ASYNCUPDATER_H_INCLUDED
- #define JUCE_ASYNCUPDATER_H_INCLUDED
-
-
- //==============================================================================
- /**
- Has a callback method that is triggered asynchronously.
-
- This object allows an asynchronous callback function to be triggered, for
- tasks such as coalescing multiple updates into a single callback later on.
-
- Basically, one or more calls to the triggerAsyncUpdate() will result in the
- message thread calling handleAsyncUpdate() as soon as it can.
- */
- class JUCE_API AsyncUpdater
- {
- public:
- //==============================================================================
- /** Creates an AsyncUpdater object. */
- AsyncUpdater();
-
- /** Destructor.
- If there are any pending callbacks when the object is deleted, these are lost.
- */
- virtual ~AsyncUpdater();
-
- //==============================================================================
- /** Causes the callback to be triggered at a later time.
-
- This method returns immediately, having made sure that a callback
- to the handleAsyncUpdate() method will occur as soon as possible.
-
- If an update callback is already pending but hasn't happened yet, calls
- to this method will be ignored.
-
- It's thread-safe to call this method from any number of threads without
- needing to worry about locking.
- */
- void triggerAsyncUpdate();
-
- /** This will stop any pending updates from happening.
-
- If called after triggerAsyncUpdate() and before the handleAsyncUpdate()
- callback happens, this will cancel the handleAsyncUpdate() callback.
-
- Note that this method simply cancels the next callback - if a callback is already
- in progress on a different thread, this won't block until it finishes, so there's
- no guarantee that the callback isn't still running when you return from
- */
- void cancelPendingUpdate() noexcept;
-
- /** If an update has been triggered and is pending, this will invoke it
- synchronously.
-
- Use this as a kind of "flush" operation - if an update is pending, the
- handleAsyncUpdate() method will be called immediately; if no update is
- pending, then nothing will be done.
-
- Because this may invoke the callback, this method must only be called on
- the main event thread.
- */
- void handleUpdateNowIfNeeded();
-
- /** Returns true if there's an update callback in the pipeline. */
- bool isUpdatePending() const noexcept;
-
- //==============================================================================
- /** Called back to do whatever your class needs to do.
-
- This method is called by the message thread at the next convenient time
- after the triggerAsyncUpdate() method has been called.
- */
- virtual void handleAsyncUpdate() = 0;
-
- private:
- //==============================================================================
- class AsyncUpdaterMessage;
- friend class ReferenceCountedObjectPtr<AsyncUpdaterMessage>;
- ReferenceCountedObjectPtr<AsyncUpdaterMessage> activeMessage;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AsyncUpdater)
- };
-
-
- #endif // JUCE_ASYNCUPDATER_H_INCLUDED
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