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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2022 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- Makes repeated callbacks to a virtual method at a specified time interval.
-
- A Timer's timerCallback() method will be repeatedly called at a given
- interval. When you create a Timer object, it will do nothing until the
- startTimer() method is called, which will cause the message thread to
- start making callbacks at the specified interval, until stopTimer() is called
- or the object is deleted.
-
- The time interval isn't guaranteed to be precise to any more than maybe
- 10-20ms, and the intervals may end up being much longer than requested if the
- system is busy. Because the callbacks are made by the main message thread,
- anything that blocks the message queue for a period of time will also prevent
- any timers from running until it can carry on.
-
- If you need to have a single callback that is shared by multiple timers with
- different frequencies, then the MultiTimer class allows you to do that - its
- structure is very similar to the Timer class, but contains multiple timers
- internally, each one identified by an ID number.
-
- @see HighResolutionTimer, MultiTimer
-
- @tags{Events}
- */
- class JUCE_API Timer
- {
- protected:
- //==============================================================================
- /** Creates a Timer.
- When created, the timer is stopped, so use startTimer() to get it going.
- */
- Timer() noexcept;
-
- /** Creates a copy of another timer.
-
- Note that this timer won't be started, even if the one you're copying
- is running.
- */
- Timer (const Timer&) noexcept;
-
- public:
- //==============================================================================
- /** Destructor. */
- virtual ~Timer();
-
- //==============================================================================
- /** The user-defined callback routine that actually gets called periodically.
-
- It's perfectly ok to call startTimer() or stopTimer() from within this
- callback to change the subsequent intervals.
- */
- virtual void timerCallback() = 0;
-
- //==============================================================================
- /** Starts the timer and sets the length of interval required.
-
- If the timer is already started, this will reset it, so the
- time between calling this method and the next timer callback
- will not be less than the interval length passed in.
-
- @param intervalInMilliseconds the interval to use (any value less
- than 1 will be rounded up to 1)
- */
- void startTimer (int intervalInMilliseconds) noexcept;
-
- /** Starts the timer with an interval specified in Hertz.
- This is effectively the same as calling startTimer (1000 / timerFrequencyHz).
- */
- void startTimerHz (int timerFrequencyHz) noexcept;
-
- /** Stops the timer.
-
- No more timer callbacks will be triggered after this method returns.
-
- Note that if you call this from a background thread while the message-thread
- is already in the middle of your callback, then this method will cancel any
- future timer callbacks, but it will return without waiting for the current one
- to finish. The current callback will continue, possibly still running some of
- your timer code after this method has returned.
- */
- void stopTimer() noexcept;
-
- //==============================================================================
- /** Returns true if the timer is currently running. */
- bool isTimerRunning() const noexcept { return timerPeriodMs > 0; }
-
- /** Returns the timer's interval.
- @returns the timer's interval in milliseconds if it's running, or 0 if it's not.
- */
- int getTimerInterval() const noexcept { return timerPeriodMs; }
-
- //==============================================================================
- /** Invokes a lambda after a given number of milliseconds. */
- static void JUCE_CALLTYPE callAfterDelay (int milliseconds, std::function<void()> functionToCall);
-
- //==============================================================================
- /** For internal use only: invokes any timers that need callbacks.
- Don't call this unless you really know what you're doing!
- */
- static void JUCE_CALLTYPE callPendingTimersSynchronously();
-
- private:
- class TimerThread;
- friend class TimerThread;
- size_t positionInQueue = (size_t) -1;
- int timerPeriodMs = 0;
-
- Timer& operator= (const Timer&) = delete;
- };
-
- } // namespace juce
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