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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2022 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- InterprocessConnectionServer::InterprocessConnectionServer() : Thread ("JUCE IPC server")
- {
- }
-
- InterprocessConnectionServer::~InterprocessConnectionServer()
- {
- stop();
- }
-
- //==============================================================================
- bool InterprocessConnectionServer::beginWaitingForSocket (const int portNumber, const String& bindAddress)
- {
- stop();
-
- socket.reset (new StreamingSocket());
-
- if (socket->createListener (portNumber, bindAddress))
- {
- startThread();
- return true;
- }
-
- socket.reset();
- return false;
- }
-
- void InterprocessConnectionServer::stop()
- {
- signalThreadShouldExit();
-
- if (socket != nullptr)
- socket->close();
-
- stopThread (4000);
- socket.reset();
- }
-
- int InterprocessConnectionServer::getBoundPort() const noexcept
- {
- return (socket == nullptr) ? -1 : socket->getBoundPort();
- }
-
- void InterprocessConnectionServer::run()
- {
- while ((! threadShouldExit()) && socket != nullptr)
- {
- std::unique_ptr<StreamingSocket> clientSocket (socket->waitForNextConnection());
-
- if (clientSocket != nullptr)
- if (auto* newConnection = createConnectionObject())
- newConnection->initialiseWithSocket (std::move (clientSocket));
- }
- }
-
- } // namespace juce
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