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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- class Timer::TimerThread : private Thread,
- private DeletedAtShutdown,
- private AsyncUpdater
- {
- public:
- typedef CriticalSection LockType; // (mysteriously, using a SpinLock here causes problems on some XP machines..)
-
- TimerThread()
- : Thread ("Juce Timer"),
- firstTimer (nullptr),
- callbackNeeded (0)
- {
- triggerAsyncUpdate();
- }
-
- ~TimerThread() noexcept
- {
- stopThread (4000);
-
- jassert (instance == this || instance == nullptr);
- if (instance == this)
- instance = nullptr;
- }
-
- void run() override
- {
- uint32 lastTime = Time::getMillisecondCounter();
- MessageManager::MessageBase::Ptr messageToSend (new CallTimersMessage());
-
- while (! threadShouldExit())
- {
- const uint32 now = Time::getMillisecondCounter();
-
- if (now == lastTime)
- {
- wait (1);
- continue;
- }
-
- const int elapsed = (int) (now >= lastTime ? (now - lastTime)
- : (std::numeric_limits<uint32>::max() - (lastTime - now)));
- lastTime = now;
-
- const int timeUntilFirstTimer = getTimeUntilFirstTimer (elapsed);
-
- if (timeUntilFirstTimer <= 0)
- {
- /* If we managed to set the atomic boolean to true then send a message, this is needed
- as a memory barrier so the message won't be sent before callbackNeeded is set to true,
- but if it fails it means the message-thread changed the value from under us so at least
- some processing is happenening and we can just loop around and try again
- */
- if (callbackNeeded.compareAndSetBool (1, 0))
- {
- messageToSend->post();
-
- /* Sometimes our message can get discarded by the OS (e.g. when running as an RTAS
- when the app has a modal loop), so this is how long to wait before assuming the
- message has been lost and trying again.
- */
- const uint32 messageDeliveryTimeout = now + 300;
-
- while (callbackNeeded.get() != 0)
- {
- wait (4);
-
- if (threadShouldExit())
- return;
-
- if (Time::getMillisecondCounter() > messageDeliveryTimeout)
- {
- messageToSend->post();
- break;
- }
- }
- }
- }
- else
- {
- // don't wait for too long because running this loop also helps keep the
- // Time::getApproximateMillisecondTimer value stay up-to-date
- wait (jlimit (1, 50, timeUntilFirstTimer));
- }
- }
- }
-
- void callTimers()
- {
- const LockType::ScopedLockType sl (lock);
-
- while (firstTimer != nullptr && firstTimer->countdownMs <= 0)
- {
- Timer* const t = firstTimer;
- t->countdownMs = t->periodMs;
-
- removeTimer (t);
- addTimer (t);
-
- const LockType::ScopedUnlockType ul (lock);
-
- JUCE_TRY
- {
- t->timerCallback();
- }
- JUCE_CATCH_EXCEPTION
- }
-
- /* This is needed as a memory barrier to make sure all processing of current timers is done
- before the boolean is set. This set should never fail since if it was false in the first place,
- we wouldn't get a message (so it can't be changed from false to true from under us), and if we
- get a message then the value is true and the other thread can only set it to true again and
- we will get another callback to set it to false.
- */
- callbackNeeded.set (0);
- }
-
- void callTimersSynchronously()
- {
- if (! isThreadRunning())
- {
- // (This is relied on by some plugins in cases where the MM has
- // had to restart and the async callback never started)
- cancelPendingUpdate();
- triggerAsyncUpdate();
- }
-
- callTimers();
- }
-
- static inline void add (Timer* const tim) noexcept
- {
- if (instance == nullptr)
- instance = new TimerThread();
-
- instance->addTimer (tim);
- }
-
- static inline void remove (Timer* const tim) noexcept
- {
- if (instance != nullptr)
- instance->removeTimer (tim);
- }
-
- static inline void resetCounter (Timer* const tim, const int newCounter) noexcept
- {
- if (instance != nullptr)
- {
- tim->countdownMs = newCounter;
- tim->periodMs = newCounter;
-
- if ((tim->next != nullptr && tim->next->countdownMs < tim->countdownMs)
- || (tim->previous != nullptr && tim->previous->countdownMs > tim->countdownMs))
- {
- instance->removeTimer (tim);
- instance->addTimer (tim);
- }
- }
- }
-
- static TimerThread* instance;
- static LockType lock;
-
- private:
- Timer* volatile firstTimer;
- Atomic <int> callbackNeeded;
-
- struct CallTimersMessage : public MessageManager::MessageBase
- {
- CallTimersMessage() {}
-
- void messageCallback() override
- {
- if (instance != nullptr)
- instance->callTimers();
- }
- };
-
- //==============================================================================
- void addTimer (Timer* const t) noexcept
- {
- #if JUCE_DEBUG
- // trying to add a timer that's already here - shouldn't get to this point,
- // so if you get this assertion, let me know!
- jassert (! timerExists (t));
- #endif
-
- Timer* i = firstTimer;
-
- if (i == nullptr || i->countdownMs > t->countdownMs)
- {
- t->next = firstTimer;
- firstTimer = t;
- }
- else
- {
- while (i->next != nullptr && i->next->countdownMs <= t->countdownMs)
- i = i->next;
-
- jassert (i != nullptr);
-
- t->next = i->next;
- t->previous = i;
- i->next = t;
- }
-
- if (t->next != nullptr)
- t->next->previous = t;
-
- jassert ((t->next == nullptr || t->next->countdownMs >= t->countdownMs)
- && (t->previous == nullptr || t->previous->countdownMs <= t->countdownMs));
-
- notify();
- }
-
- void removeTimer (Timer* const t) noexcept
- {
- #if JUCE_DEBUG
- // trying to remove a timer that's not here - shouldn't get to this point,
- // so if you get this assertion, let me know!
- jassert (timerExists (t));
- #endif
-
- if (t->previous != nullptr)
- {
- jassert (firstTimer != t);
- t->previous->next = t->next;
- }
- else
- {
- jassert (firstTimer == t);
- firstTimer = t->next;
- }
-
- if (t->next != nullptr)
- t->next->previous = t->previous;
-
- t->next = nullptr;
- t->previous = nullptr;
- }
-
- int getTimeUntilFirstTimer (const int numMillisecsElapsed) const
- {
- const LockType::ScopedLockType sl (lock);
-
- for (Timer* t = firstTimer; t != nullptr; t = t->next)
- t->countdownMs -= numMillisecsElapsed;
-
- return firstTimer != nullptr ? firstTimer->countdownMs : 1000;
- }
-
- void handleAsyncUpdate() override
- {
- startThread (7);
- }
-
- #if JUCE_DEBUG
- bool timerExists (Timer* const t) const noexcept
- {
- for (Timer* tt = firstTimer; tt != nullptr; tt = tt->next)
- if (tt == t)
- return true;
-
- return false;
- }
- #endif
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (TimerThread)
- };
-
- Timer::TimerThread* Timer::TimerThread::instance = nullptr;
- Timer::TimerThread::LockType Timer::TimerThread::lock;
-
- //==============================================================================
- #if JUCE_DEBUG
- static SortedSet <Timer*> activeTimers;
- #endif
-
- Timer::Timer() noexcept
- : countdownMs (0),
- periodMs (0),
- previous (nullptr),
- next (nullptr)
- {
- #if JUCE_DEBUG
- const TimerThread::LockType::ScopedLockType sl (TimerThread::lock);
- activeTimers.add (this);
- #endif
- }
-
- Timer::Timer (const Timer&) noexcept
- : countdownMs (0),
- periodMs (0),
- previous (nullptr),
- next (nullptr)
- {
- #if JUCE_DEBUG
- const TimerThread::LockType::ScopedLockType sl (TimerThread::lock);
- activeTimers.add (this);
- #endif
- }
-
- Timer::~Timer()
- {
- stopTimer();
-
- #if JUCE_DEBUG
- activeTimers.removeValue (this);
- #endif
- }
-
- void Timer::startTimer (const int interval) noexcept
- {
- const TimerThread::LockType::ScopedLockType sl (TimerThread::lock);
-
- #if JUCE_DEBUG
- // this isn't a valid object! Your timer might be a dangling pointer or something..
- jassert (activeTimers.contains (this));
- #endif
-
- if (periodMs == 0)
- {
- countdownMs = interval;
- periodMs = jmax (1, interval);
- TimerThread::add (this);
- }
- else
- {
- TimerThread::resetCounter (this, interval);
- }
- }
-
- void Timer::stopTimer() noexcept
- {
- const TimerThread::LockType::ScopedLockType sl (TimerThread::lock);
-
- #if JUCE_DEBUG
- // this isn't a valid object! Your timer might be a dangling pointer or something..
- jassert (activeTimers.contains (this));
- #endif
-
- if (periodMs > 0)
- {
- TimerThread::remove (this);
- periodMs = 0;
- }
- }
-
- void JUCE_CALLTYPE Timer::callPendingTimersSynchronously()
- {
- if (TimerThread::instance != nullptr)
- TimerThread::instance->callTimersSynchronously();
- }
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