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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2020 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 6 End-User License
- Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
-
- End User License Agreement: www.juce.com/juce-6-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- A component with a TabbedButtonBar along one of its sides.
-
- This makes it easy to create a set of tabbed pages, just add a bunch of tabs
- with addTab(), and this will take care of showing the pages for you when the
- user clicks on a different tab.
-
- @see TabbedButtonBar
-
- @tags{GUI}
- */
- class JUCE_API TabbedComponent : public Component
- {
- public:
- //==============================================================================
- /** Creates a TabbedComponent, specifying where the tabs should be placed.
- Once created, add some tabs with the addTab() method.
- */
- explicit TabbedComponent (TabbedButtonBar::Orientation orientation);
-
- /** Destructor. */
- ~TabbedComponent() override;
-
- //==============================================================================
- /** Changes the placement of the tabs.
-
- This will rearrange the layout to place the tabs along the appropriate
- side of this component, and will shift the content component accordingly.
-
- @see TabbedButtonBar::setOrientation
- */
- void setOrientation (TabbedButtonBar::Orientation orientation);
-
- /** Returns the current tab placement.
- @see setOrientation, TabbedButtonBar::getOrientation
- */
- TabbedButtonBar::Orientation getOrientation() const noexcept;
-
- /** Specifies how many pixels wide or high the tab-bar should be.
-
- If the tabs are placed along the top or bottom, this specified the height
- of the bar; if they're along the left or right edges, it'll be the width
- of the bar.
- */
- void setTabBarDepth (int newDepth);
-
- /** Returns the current thickness of the tab bar.
- @see setTabBarDepth
- */
- int getTabBarDepth() const noexcept { return tabDepth; }
-
- /** Specifies the thickness of an outline that should be drawn around the content component.
-
- If this thickness is > 0, a line will be drawn around the three sides of the content
- component which don't touch the tab-bar, and the content component will be inset by this amount.
-
- To set the colour of the line, use setColour (outlineColourId, ...).
- */
- void setOutline (int newThickness);
-
- /** Specifies a gap to leave around the edge of the content component.
- Each edge of the content component will be indented by the given number of pixels.
- */
- void setIndent (int indentThickness);
-
- //==============================================================================
- /** Removes all the tabs from the bar.
- @see TabbedButtonBar::clearTabs
- */
- void clearTabs();
-
- /** Adds a tab to the tab-bar.
-
- The component passed in will be shown for the tab. If deleteComponentWhenNotNeeded
- is true, then the TabbedComponent will take ownership of the component and will delete
- it when the tab is removed or when this object is deleted.
-
- @see TabbedButtonBar::addTab
- */
- void addTab (const String& tabName,
- Colour tabBackgroundColour,
- Component* contentComponent,
- bool deleteComponentWhenNotNeeded,
- int insertIndex = -1);
-
- /** Changes the name of one of the tabs. */
- void setTabName (int tabIndex, const String& newName);
-
- /** Gets rid of one of the tabs. */
- void removeTab (int tabIndex);
-
- /** Moves a tab to a new index in the list.
- Pass -1 as the index to move it to the end of the list.
- */
- void moveTab (int currentIndex, int newIndex, bool animate = false);
-
- /** Returns the number of tabs in the bar. */
- int getNumTabs() const;
-
- /** Returns a list of all the tab names in the bar. */
- StringArray getTabNames() const;
-
- /** Returns the content component that was added for the given index.
- Be careful not to reposition or delete the components that are returned, as
- this will interfere with the TabbedComponent's behaviour.
- */
- Component* getTabContentComponent (int tabIndex) const noexcept;
-
- /** Returns the colour of one of the tabs. */
- Colour getTabBackgroundColour (int tabIndex) const noexcept;
-
- /** Changes the background colour of one of the tabs. */
- void setTabBackgroundColour (int tabIndex, Colour newColour);
-
- //==============================================================================
- /** Changes the currently-selected tab.
- To deselect all the tabs, pass -1 as the index.
- @see TabbedButtonBar::setCurrentTabIndex
- */
- void setCurrentTabIndex (int newTabIndex, bool sendChangeMessage = true);
-
- /** Returns the index of the currently selected tab.
- @see addTab, TabbedButtonBar::getCurrentTabIndex()
- */
- int getCurrentTabIndex() const;
-
- /** Returns the name of the currently selected tab.
- @see addTab, TabbedButtonBar::getCurrentTabName()
- */
- String getCurrentTabName() const;
-
- /** Returns the current component that's filling the panel.
- This will return nullptr if there isn't one.
- */
- Component* getCurrentContentComponent() const noexcept { return panelComponent.get(); }
-
- //==============================================================================
- /** Callback method to indicate the selected tab has been changed.
- @see setCurrentTabIndex
- */
- virtual void currentTabChanged (int newCurrentTabIndex, const String& newCurrentTabName);
-
- /** Callback method to indicate that the user has right-clicked on a tab. */
- virtual void popupMenuClickOnTab (int tabIndex, const String& tabName);
-
- /** Returns the tab button bar component that is being used. */
- TabbedButtonBar& getTabbedButtonBar() const noexcept { return *tabs; }
-
- //==============================================================================
- /** A set of colour IDs to use to change the colour of various aspects of the component.
-
- These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
- methods.
-
- @see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
- */
- enum ColourIds
- {
- backgroundColourId = 0x1005800, /**< The colour to fill the background behind the tabs. */
- outlineColourId = 0x1005801, /**< The colour to use to draw an outline around the content.
- (See setOutline) */
- };
-
- //==============================================================================
- /** @internal */
- void paint (Graphics&) override;
- /** @internal */
- void resized() override;
- /** @internal */
- void lookAndFeelChanged() override;
-
- protected:
- //==============================================================================
- /** This creates one of the tab buttons.
-
- If you need to use custom tab components, you can override this method and
- return your own class instead of the default.
- */
- virtual TabBarButton* createTabButton (const String& tabName, int tabIndex);
-
- /** @internal */
- std::unique_ptr<TabbedButtonBar> tabs;
-
- private:
- //==============================================================================
- Array<WeakReference<Component>> contentComponents;
- WeakReference<Component> panelComponent;
- int tabDepth = 30, outlineThickness = 1, edgeIndent = 0;
-
- struct ButtonBar;
- void changeCallback (int newCurrentTabIndex, const String& newTabName);
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (TabbedComponent)
- };
-
- } // namespace juce
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