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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- BubbleComponent::BubbleComponent()
- : allowablePlacements (above | below | left | right)
- {
- setInterceptsMouseClicks (false, false);
-
- shadow.setShadowProperties (DropShadow (Colours::black.withAlpha (0.35f), 5, Point<int>()));
- setComponentEffect (&shadow);
- }
-
- BubbleComponent::~BubbleComponent() {}
-
- //==============================================================================
- void BubbleComponent::paint (Graphics& g)
- {
- getLookAndFeel().drawBubble (g, *this, arrowTip.toFloat(), content.toFloat());
-
- g.reduceClipRegion (content);
- g.setOrigin (content.getPosition());
-
- paintContent (g, content.getWidth(), content.getHeight());
- }
-
- void BubbleComponent::setAllowedPlacement (const int newPlacement)
- {
- allowablePlacements = newPlacement;
- }
-
- void BubbleComponent::setPosition (Component* componentToPointTo)
- {
- jassert (componentToPointTo != nullptr);
-
- if (Component* p = getParentComponent())
- setPosition (p->getLocalArea (componentToPointTo, componentToPointTo->getLocalBounds()));
- else
- setPosition (componentToPointTo->getScreenBounds());
- }
-
- void BubbleComponent::setPosition (Point<int> pos)
- {
- setPosition (Rectangle<int> (pos.x, pos.y, 1, 1));
- }
-
- //==============================================================================
- void BubbleComponent::setPosition (const Rectangle<int>& rectangleToPointTo)
- {
- const int edgeSpace = 15;
- const int arrowLength = 10;
-
- {
- int contentW = 150, contentH = 30;
- getContentSize (contentW, contentH);
- content.setBounds (edgeSpace, edgeSpace, contentW, contentH);
- }
-
- const int totalW = content.getWidth() + edgeSpace * 2;
- const int totalH = content.getHeight() + edgeSpace * 2;
-
- const Rectangle<int> availableSpace (getParentComponent() != nullptr ? getParentComponent()->getLocalBounds()
- : getParentMonitorArea());
-
- int spaceAbove = ((allowablePlacements & above) != 0) ? jmax (0, rectangleToPointTo.getY() - availableSpace.getY()) : -1;
- int spaceBelow = ((allowablePlacements & below) != 0) ? jmax (0, availableSpace.getBottom() - rectangleToPointTo.getBottom()) : -1;
- int spaceLeft = ((allowablePlacements & left) != 0) ? jmax (0, rectangleToPointTo.getX() - availableSpace.getX()) : -1;
- int spaceRight = ((allowablePlacements & right) != 0) ? jmax (0, availableSpace.getRight() - rectangleToPointTo.getRight()) : -1;
-
- // look at whether the component is elongated, and if so, try to position next to its longer dimension.
- if (rectangleToPointTo.getWidth() > rectangleToPointTo.getHeight() * 2
- && (spaceAbove > totalH + 20 || spaceBelow > totalH + 20))
- {
- spaceLeft = spaceRight = 0;
- }
- else if (rectangleToPointTo.getWidth() < rectangleToPointTo.getHeight() / 2
- && (spaceLeft > totalW + 20 || spaceRight > totalW + 20))
- {
- spaceAbove = spaceBelow = 0;
- }
-
- int targetX, targetY;
-
- if (jmax (spaceAbove, spaceBelow) >= jmax (spaceLeft, spaceRight))
- {
- targetX = rectangleToPointTo.getCentre().x;
- arrowTip.x = totalW / 2;
-
- if (spaceAbove >= spaceBelow)
- {
- // above
- targetY = rectangleToPointTo.getY();
- arrowTip.y = content.getBottom() + arrowLength;
- }
- else
- {
- // below
- targetY = rectangleToPointTo.getBottom();
- arrowTip.y = content.getY() - arrowLength;
- }
- }
- else
- {
- targetY = rectangleToPointTo.getCentre().y;
- arrowTip.y = totalH / 2;
-
- if (spaceLeft > spaceRight)
- {
- // on the left
- targetX = rectangleToPointTo.getX();
- arrowTip.x = content.getRight() + arrowLength;
- }
- else
- {
- // on the right
- targetX = rectangleToPointTo.getRight();
- arrowTip.x = content.getX() - arrowLength;
- }
- }
-
- setBounds (targetX - arrowTip.x, targetY - arrowTip.y, totalW, totalH);
- }
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